Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Tuned InNewsDEMO available now! This is what you will find in Tuned In: The Prologue 📺
Community

DEMO available now! This is what you will find in Tuned In: The Prologue 📺

Tuned In · published 6 Aug 2026, 15:00 UTC

All newsPlayers around this dateRead on Steam

Thank you for tuning in for today’s broadcast! Today we bring exciting news: Tuned In’s demo is now available! And this is what you will find in it:

TUNED IN: The Prologue, it's more than just a demo, it's a full experience

Five years. Five years after the blood, the screams, the meltdown. 

June C. Zann goes back to Blackwood Manor, her stepfather's home. It's her 18th birthday and she's alone. Her brother, Josh, is missing since the incident. Her stepfather, Arthur, is no longer with the living. But, when he steps into her old home, something has changed. 

In the living room, where the remains of the tragedy should be visible, everything is clean. And there's a new TV set, one that June doesn't remember. The moment she turns it on, she becomes glued: unable to blink, to speak, to do NOTHING but watch the TV. 

  • First playthrough of at least 1 hour.

  • A branching story with 8 different endings - Will you unlock the good ending?

  • Highly replayable.

Simple controls with a multitude of uses

  • Making decisions.

  • Searching for clues in a room.

  • Escaping during a chase through the forest.

  • Trying to get out of the house without being discovered.

  • Manipulating different elements in the puzzles.

  • Taking part in a macabre contest, putting people's lives at stake.

  • Or simply adjusting the volume on our television to hear sounds and information we otherwise couldn't.

  • … And much more to come in the final game!

What do you think? Excited!? If so, why don’t you visit our Kickstarter pre-campaign and click on Notify Me When it Launches, this way you will have access to exclusive information and assets before anyone else!

More from Tuned In

Other announcements

All news
Game update9 Oct 2026The updated version of The Prologue of Tuned In is now availableThanks to all the feedback we've received on the prologue of Tuned In , we've been able to make some improvements and adjustements to the Runner and Hide & Seek channels. Runner channel · The map is now shorter. · It has a more frenetic pace. · It has a higher difficulty. Hide & Seek channel · The map has been slightly reduced. · The covers have been reviewed to be more consistent. · There's be…Community17 Sep 2026TUNED IN: DEVLOG #2 - SOUND IDENTITYToday we’re bringing you a very special broadcast where we’ll be having some important guests: Blanktone ! They’re the team responsible for Tuned In’s music and sound design, and since this is something that is usually not talked about when discussing development, we thought we could give them the spotlight so they could tell their experience working on the game. We also think you’ll find this…Community4 Sep 2026TUNED IN: DEVLOG #1 - IDEA AND EVOLUTIONWelcome to a very special broadcast, beloved audience members! Today we’d like to share with you a few secrets behind the development of Tuned In. Buckle up and get ready for the show! The original idea of Tuned In came from a personal challenge: to design a horror game that broke away from well-worn formulas, such as the classic survival horror style or the first-person perspective, and instea…