
Raise the dead with the new Necromancer class, socket Runes into your gear, and face brutal new conditions, Shock and Frostbite.
New class: Necromancer
Slay enemies, collect their souls, and summon them to fight at your side. Summoned enemies inherit part of your stats and bring their own skill kit. Experiment to find which summon fits your build.
New gear mechanic: Runes
Gear can now roll open rune sockets. Identify the runes you find and socket the ones you want.
Enemies can now drop Runes, both dormant and awakened
New conditions: Shock and Frostbite
Shock: stacks up to 5 charges, damage scales with Reaction Mastery. Sources: Thundershock, Thunder Rage
Frostbite: stacks up to 5 charges, damage scales with DEF + RES. Sources: Cryoshards, Winter Breath, Freeze
New artifact sets
Voltic Set: Shock damage over time triggers a homing electric bolt against the target
Glacial Set: Frostbite damage grants a temporary shield, Freeze deals bonus damage
Miasma Set: emits a continuous aura that deals Poison damage over time
New Blessings
Overdrive: surplus Attack Speed converts into power, rapid attacks unleash extra strikes
Unbounded Cadence: bonus Action Chain damage while no Reaction Chain is active
Loot names no longer overlap: matching drops now stack, click to collect the ones you want
Removed Numpad key bindings in favor of standard number keys
Redesigned gear tooltips: more compact, showing only core item info. Hold on a gear set's name to view full set details in a separate window
Fixed incorrect damage calculation for Dragon Oath
Fixed an issue where buffs weren't removed correctly after being hit by enemy purple warning-circle attacks
Fixed an input issue affecting skill presetting
Various other minor bug fixes