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TRAIN CREW DemoNewsMinor Fix Update
Game update

Minor Fix Update

TRAIN CREW Demo · published 4 Jul 2026, 02:42 UTC

All newsPlayers around this dateRead on Steam

-Implemented a system where, if another train prevents an on-time departure, AI trains are pre-simulated and moved to a certain extent upon loading to ensure you can depart on schedule.
-Added a "Reset UI Positions" button to the pause screen.
-Restricted the movement of Navigation and Guide Messages to horizontal-only and vertical-only axes, respectively.
-Added a difficulty setting to choose whether classification lights are toggled automatically or manually when the train type changes at intermediate stations.
-Fixed a bug where completing a Tutorial Scenario would incorrectly redirect the player to the Standard Scenario selection screen.
-Fixed an issue where some cars in front of Akayamacho Station were partially clipped/sunk into the ground.
-Increased the sensitivity of the train sway relative to the settings.
*The center of the slider bar remains the default value.
*We will continue to adjust the physics calculations for centrifugal force and track cant based on ongoing research and interviews with actual railway professionals.

*Originai text (Japanese)*
一部修正のアップデート
・他の列車が原因で定時発車できないときに、読み込み時ある程度他列車を動かすことで定時発車できるようにしました。
・UI位置リセットボタンをポーズ画面に追加しました。
・ナビゲーションとガイドメッセージをそれぞれ横と縦のみで移動できるようにしました。
・途中駅で種別変更時に標識灯入り切りを自動でするか手動でするかの設定を難易度設定に追加しました。
・教習シナリオの後、通常シナリオの選択画面に飛ぶ不具合を修正しました。
・赤山町駅前の自動車の一部が地面に沈んでる不具合を修正しました。
・車両の揺れ具合に関して、設定に対する感度を大きくしました。
※中央が規定値であることは変わりません。
※遠心力とカントの物理計算に関しては、実際の鉄道を取材したりしながら継続して調整を行う予定です。

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