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EldaraNewsQuick update to hardcore + fixes
Game update

Quick update to hardcore + fixes

Eldara · published 27 Jun 2026, 12:52 UTC

All newsPlayers around this dateRead on Steam

Eldara — Update

Hardcore is no longer permadeath


Dying in Hardcore no longer resets your character. You now recover the same way Normal mode does — online and offline. // This one might be a little controversial, especially if you wanted a risk-factor, however a lot of users were getting reset randomly without dying ( a lot of dead code) so we've decided to turn it off completely. the only thing that should happen when you die is you stop idling, thats the punishment, stay alive to keep idling!

  • Hardcore keeps its challenge: −50% XP, −50% Gold, and the Ironman-only market.
  • The mode choice is still permanent for that character — only the death-wipe is gone.

Thieving perks now work while you're away


Offline progression now mirrors the live game for thieving:

  • Sticky Fingers bonus gold now triggers on offline steals.
  • Pinchpaws pet gold and the Pickpocket's Charm / Lv95 Phantom Haul double-loot apply offline too.
  • Stolen loot fills your assigned backpacks first, exactly like live.

Display fixes

  • Low-value items no longer display "Value 0" (for example, Copper Coin).
  • Drop chances under 1% now show their true value (0.2%, 0.05%, and so on) instead of "0%".

Thank you for the continued reports — keep them coming.

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