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EldaraNewsPatch #10 (Hot-Fix #15)
Game update

Patch #10 (Hot-Fix #15)

Eldara · published 23 Jun 2026, 22:56 UTC

All newsPlayers around this dateRead on Steam

Gear Ladder Fixes, Stacking Backpacks & QoL

This update corrects how armour-set bonuses stack, makes backpack perks
add up, and smooths out crafting, selling, and the Cremation panel.

⚖️ Balance & Gear

  • Set bonuses now apply only your highest equipped tier — each tier's listed number is the full bonus. Previously the tiers secretly stacked and multiplied, which let lower-tier sets out-scale Apex and even Mythic gear. Note: if you were benefiting from the stacked bonus, your damage drops to the listed value.
  • Craftable void sets pulled just below the Apex World Boss sets, so boss drops remain best-in-slot.
  • Your active set damage bonus now displays on Max Hit, so the % is visible.

✨ Quality of Life

  • Backpack perks now stack across every pack you own — the full set grants +12h offline cap, +20% gold, and +10% skilling XP (previously only the highest-tier pack's perk applied).
  • Crafting & smithing auto-craft finishes the whole stack instead of leaving the final item to be made manually.
  • Auto-Dose only triggers while you're in combat, so it no longer wastes potions while idle or skilling.

🔧 Bug Fixes

  • Hover and inspect sell prices now show the true net you receive after the merchant tax (they previously showed the pre-tax price). The tax now applies consistently to all items, including cheap stacks.
  • The Blacksmith refine screen was over-reporting weapon attack — it now matches the gear tab.
  • The Cremation panel no longer flickers a hovered item while another skill gathers in the background.

Thanks for playing, and for all the bug reports — keep them coming in our Discord!

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