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Copa CityNewsPatch 1.03 is live!
In-game event

Patch 1.03 is live!

Copa City · published 22 Jun 2026, 16:46 UTC · build 23856668

All newsPlayers around this dateRead on Steam

Today's update introduces a series of important fixes and improvements aimed at eliminating bugs and enhancing the overall stability of the game. The patch covers a wide range of game aspects:

  • Interface localization issues and other strange information that sometimes popped up on the UI.

  • Audio getting a bit of love, mostly regarding voice-overs and dialogues.

  • Some of the troublesome quests will now work properly, mostly in the campaign.

  • Maps and stadiums receiving more polish and bug fixes, mostly related to asset placement and graphical glitches.

  • Pedestrian logic in several districts in Rio has been fixed, so they will now walk on more natural paths (and not on water).

You can find the full list of fixes below:

UI

  • [Localization] Korean characters appear as squares in multiple places

  • [UI] Add loading screen graphics before main menu

  • [Pause Menu] "Orlik" is mentioned in the pause menu during tutorial

  • [HUD] Need in district is not counted as satisfied when not having over 50% cable cars stations unlocked in that district

  • [Campaign][UI] Info about achieved tier appears every time Player visits Board Quests tab while not achieving any tier

  • [Stadium][UI] Ticket Management can no longer be opened if Stand Info was selected while Ticket Management was open

AUDIO

  • [VO][Tutorial] Voice actors are mentioning Ipanema district instead Lagoa in District Loss Tutorial (Scenario 10)

  • [VO] Dialogs audio can be heard during a cinematic

QUESTS

  • [Quest] Incorrect name of Exceeded Capacities quest displayed in the Objectives panel

  • [Quest] Concerned Citizens objective mentions incorrect number of districts to satisfy

  • [Quests] Quest Je Suis Nino does not have any image

  • [Campaign][Quest] Christmas Parade's objectives are not updating after placing modules in the required grids

  • [Rio][Campaign] Objective in quest Flamengo Star Injury Rumours to ensure safety in specified sector is not possible to be completed

  • [Campaign][Berlin] Next subquests do not trigger when the first subquest in the Final Marches Option B quest is completed in the Berlin Campaign

MAPS

  • [Berlin][Charlottenburg] People can walk on water and they shouldn't

  • [Berlin][Schoneberg] Grass pavement is misaligned

  • [Berlin][Mitte] Newsstand doesn't look right/ Texture missing

  • [Berlin][Moabit] Texture is missing

  • [Rio][Tactical Map] Map is not adjusted to district borders

  • [Rio][Centro] Improvement of pedestrian lines

  • [Rio][Copacabana] Improvement of pedestrian lines

  • [Rio][Tijuca] - rebuild enviro for pedestrian paths

  • [Rio][Copacabana] Adjust terrain height so camera can't fly through mountain

  • [Rio][Lagoa] Rio Taxis – Incorrect Height Placement and Ground Clipping

  • [Rio][Mountain] Adding stones for set dressing

  • [Rio] Placeholder objects are visible in Rio

  • [Rio][Campaign] - check and update position of Christmas props after Rio high level meshing

  • [Rio][Cable Cars] Building overlaps with cable car lines in Rio's Tijuca district

  • [Stadium] When player opens the stadium between 2am and 3am the moonlight is way too bright

  • [Stadium][Modules] Snack Seller appears in T-pose when placed in socket

  • [Stadium][Berlin] All of Pitch view's grids appear as Westend

MODULES

  • [Modules] Club modules have two modules that are called Monument

  • [Modules] Lamp module generates fan groups around the module

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