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StoneshardNewsHotfix 0.9.4.22 - Changelog
Game update

Hotfix 0.9.4.22 - Changelog

Stoneshard · published 2 Jun 2026, 19:50 UTC

All newsPlayers around this dateRead on Steam

BALANCE & GAMEPLAY

  • Restored the ability to stack stolen coins with regular ones. Mixing coins in front of NPCs is considered a crime.

  • Reduced the price of Caravan Furnishings.

  • Proselyte Stone-Throwers now use "Bloodthirst" only after switching to a melee weapon.

  • "Forceful Slam" now sets the user's Counter Chance to zero until the next turn.

FIXES

  • Moving stolen coins between Inventory slots is no longer considered a crime.

  • Fixed several errors in the display of foreign merchants' speech lines.

  • Fixed a softlock caused by occupying one of the tiles in the Order's Prison.

  • Fixed collision issues on the second floor of the Three Pots Tavern.

  • Fleeing merchants no longer place their wares on empty stalls when next to them.

  • Fixed the depth of one of Alda's cooking animations.

  • Choosing the "aggressive" line after attacking an NPC now puts the settlement into the "Fine or Jail" state instead of "Attacked on Sight".

  • Knocking NPCs back now instantly interrupts their ongoing animations.

  • Fixed the Cleansing Chalice using an incorrect context menu option (now it's "Drink" instead of "Use").

  • Repair prices can no longer be lower than 1 crown.

  • Rotten rare mushrooms can no longer be used for cooking dishes.

  • "Constricting Tentacle": fixed an issue with the animation if the target manages to dodge the ability's area of effect. Fixed the interaction with "Wormhole".

  • Improved the enemy AI when using "Unstoppable Force".

  • Fixed the hover of "Shield Bash" not mentioning Agility in the list of associated Attributes.

  • Fixed a softlock caused by the target of "Forceful Slam" dying from external damage before the second attack could be delivered.

  • "Battering Ram" can no longer deal critical damage.

  • Fixed "Flexible Defense" applying an insufficient debuff to the target's resistances when a medium chestpiece was equipped.

  • Fixed "Chain Lightning" and "Resonance Cascade" applying "Resonance" to targets affected by "Impulse", effectively removing the latter.

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