Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange historyMasterworked.GG
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Rock IslandNewsOfficially Launches on Steam!
Steam news

Officially Launches on Steam!

Rock Island · published 29 May 2026, 03:03 UTC

All newsPlayers around this dateRead on Steam

After two years of solo development, Rock Island is finally here.

Thank you to everyone who played the demo, added the game to their wishlist, helped with testing, shared feedback, and continued following the project along the way. To me, this is more than just a release — it feels like the beginning of a new chapter after a long development journey.

About the Game

Rock Island is an incremental game built around resource loops and system growth.

At the center of the island stands a mysterious giant cube that continuously produces resources.
Your goal is to lead the islanders and build an ever-expanding tribal system around it.

You will:

  • Gather resources

  • Automate production

  • Build skill and class synergies

  • Manage resource distribution and growth loops

  • Unlock increasingly absurd numbers and chain reactions

As the system expands, the island gradually evolves from a slow and simple operation into a completely overwhelming flood of resources and effects.

About This Release

The full release includes:

  • A complete core gameplay loop

  • Multiple classes and progression paths

  • Island exploration and unlockable content

  • Extensive incremental build mechanics

  • Steam achievements

  • Multi-language localization support

I will also continue working on:

  • Balance adjustments

  • Bug fixes

  • New content updates

  • Improvements based on player feedback

If You Encounter Any Issues

Since Rock Island was developed entirely by me as a solo project, there may still be undiscovered bugs or areas that need improvement.

If you encounter:

  • Bugs

  • Performance issues

  • Localization/text errors

  • Balance problems

  • Any suggestions or ideas

Please feel free to share your feedback anytime.

Player feedback will directly influence the future direction of the game.

Final Words

If you enjoy Rock Island, leaving a Steam review would mean a lot.

For indie games, every review, recommendation, wishlist, and share can make a huge difference.

Thank you sincerely for all the support.
I hope you enjoy building your own chaotic and ever-growing resource empire on the island.

— Developer of Rock Island
SilenceMoon

More from Rock Island

Other announcements

All news
Game update8 Oct 2026Patch Notes #10🛠 Bug Fixes · Fixed an issue where the default cooldown for Remote Pickup was incorrectly set to 120 seconds instead of 30 seconds. · Fixed an issue with the Gardener's equipment effect that prevented it from correctly reducing the Bee's action interval. · Fixed an issue where Weak Point did not correctly apply damage calculations at Levels 2 and 3. · Fixed an issue with the Archer's Quick Set…Game update23 Jun 2026Update Log #9🛠 Bug Fixes · Fixed an issue where values below -10K in the Statistics panel were displayed incorrectly. ⚙️ Improvements · Added a hotkey ( Space ) to quickly show or hide the Statistics panel. · Significantly reduced the animation time of the Porter's Storage skill, improving collection efficiency. ⚡ Performance Optimizations · Added a global trail effect manager. Visually redundant trail eff…In-game event18 Jun 2026Update Log #8🛠 Bug Fixes · Fixed an issue where the “Storage” skill disappeared after loading a save file. ⚙️ New Features · Added production and collection statistics system. Hovering over the bottom-right corner now displays the data panel. ⚖️ Balance Adjustments · Increased the base trigger chance of the Archer’s “Precision Shot” from 7% to 15%. · Adjusted the Archer’s “Target Practice” equipment effect…