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Hover PointNewsSimplified Chinese Localized and Projectile Physics!
In-game event

Simplified Chinese Localized and Projectile Physics!

Hover Point · published 26 May 2026, 03:12 UTC · build 23406452

All newsPlayers around this dateRead on Steam

Your Voice Matters!

Friendly reminder to drop us a review! Whether you recommend the game or not, whether its paragraphs long or just a single letter, any kind of feedback helps us keeps the development momentum going. Thank you for being part of this journey!

Update 2026.5.26

International Support: Simplified Chinese Live!

  • Language Selection Menu: We've added a dedicated language settings menu to the game.

  • Ni Hao! Simplified Chinese localization is now officially supported! This is the first of many localized languages planned for Hover Point to welcome players from all all over the globe.

Kinetic Projectile Physics

  • Bullet Collisions: Projectiles fired from the same character can now push each other! This physical interaction creates organic, shifting clusters of firepower and opens up completely new tactical weapon behavior depending on your build.

Combat Text & UI Clarity

  • Drifting Numbers: Combat text and damage numbers will now drift in a random direction when they pop up. No more dense, unreadable number overlaps! Even during high-velocity chaotic waves!

  • Accurate Regen Text: To match our recent balance pass, the health regen stat description has been changed from "health restored per second" to "health restored per regen interval" to clearly reflect the 5-second tick rate.

Survival & Polish

  • Guaranteed Grace Period: Taking any amount of damage now guarantees a minimum of 0.25 seconds of grace period, giving you a vital window to react and avoid instant annihilation.

  • More Juice: We've improved several menu animations for a sleeker feel, and increased bloom once again to make the neon arena look even more vibrant.

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