
Hello travelers!
[Remember that you can leave feedback or report issues in the discussion forums on Steam!]
[If you find a major bug, use the "previous" branch to keep playing with the previous stable version]
Structure Remains: Added 20 small events. Each event has unique visuals, spawns a group of resources, and appear in the biomes of that type of resource.
Biased the probability of finding a biome level towards the maximum level
Fixed capsules not being able to upgrade after buying from store
Fixed capsules hover when appearing in stores
Added more probability towards biome levels in probe events
Optimizations & other small fixes