Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange historyMasterworked.GG
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Gravebound RisingNewsThe realm fights back. Your Hero grows stronger. | 0.46.3
Game update

The realm fights back. Your Hero grows stronger. | 0.46.3

Gravebound Rising · published 14 Oct 2026, 03:49 UTC · build 25924643

All newsPlayers around this dateRead on Steam

Hey everyone!

The middle and late game needed more going on. I want you building out, taking risks, and having a reason to bring that army somewhere besides the next town. This update gives you more to fight for.

Get out there. The realm has work for you.


Seven optional Realm Events are here: Skull Raid Party, The Bone Caravan, Grave Bloom, Faction Feud, A Crown Without a King, The Sleeping Giant, and The Last Stand.

Intercept a warband. Break a caravan escort. Bring your Hero to a throne and survive its waves. Or wake something you probably should have left sleeping.

Events start opening up after the first 8 minutes with 2 settlements and 12 allies. Bigger opportunities need a stronger realm. One event at a time, with breathing room between them.

Win the fight. Keep the strength.


Completed events reward ore, supplies, and a Hero buff that lasts for the rest of your run. There is also a 20% chance to pull one bonus skill point for Soul Sigils, Tactics, Raid, or Settlement AI. Your existing XP stays where it was. Look for the gold RARE FIND reward!

Your Hero has a journey now.


Your Hero earns XP from kills and nearby allied town clears. Buying upgrades opens room to grow; the levels still have to be earned.

  • Hero unlocked: level cap 2. Reach level 2 for sword lifesteal.
  • Bow unlocked: level cap 4. Reach level 4 for Rain of Arrows against grouped enemies.
  • Healing staff unlocked: level cap 6. Reach level 6 for the visible Grave Bloom area heal.
  • Hero's Party unlocked: level cap 8. Push your champion further with your army at his side.


His level is shown, his name stays readable, and earned progression carries through revivals during the run. He is your champion, but he still needs support.

Less menu wrestling. More playing.

  • Recommended upgrades now have ON/OFF controls above each of the four main trees, plus an ALL switch. Auto Upgrades follows those choices when enabled.
  • Realm Events has a movable, collapsible panel with clear settlement and ally counts and progress toward the next event tier.
  • Mineshaft previews accept trees and rocks in the way, then clear them when built. Other buildings and boundaries still block placement.
  • Fixed the clipped top HUD and improved space for wrapped controls.
  • Victory results now show events completed and Hero kills across revivals. Long results can wrap and scroll.

One settlement is a foothold. Build your next. Grow your army, pick a fight worth taking, and see how far your Hero can go.

Thank you for playing and telling me what needs work. That feedback means a lot. Keep it coming.

More from Gravebound Rising

Other announcements

All news
Game update17 Oct 2026Your realm. Your layout. Your next life. | 0.46.11Hey everyone, You told me the windows were getting in the way and the menus needed some love. This update is about making it easier to get back to the fun part: growing your realm and raising an army. Put your windows where you want them · Drag the tutorial, Objectives and Town Details by their headers. · Collapse them when you need more room. The tutorial's + button glows so you can find your…Game update12 Oct 2026Less guessing. More raising the dead. | Update 0.44.0Hey everyone, I watched where people were getting stuck and this update is about making the game easier to understand and better to play. Your Hero also needed a reminder that protecting you is his job. Less guessing in the tutorial · Clearer directions and glowing buttons show what to press, what to buy, and where to close the screen afterward. · Fewer pauses, clearer Continue and Start Fight…Game update11 Oct 2026Your army has a new champion | Update 0.43.10Hey everyone, this update gives you more ways to grow your army and makes the start of the game easier to learn. Your undead Hero You can now unlock a Hero who follows you and fights to protect you. He starts with a sword, with Bow Training and Healing Wand upgrades to work toward. Hero’s Party adds three companions, but while it is enabled your maximum health is cut in half. Keep an eye on tho…