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Land of GlarefallNewsFirst Update – Bug Fixes, Improvements & Balance Changes
Game update

First Update – Bug Fixes, Improvements & Balance Changes

Land of Glarefall · published 26 Sep 2026, 10:21 UTC · build 25545186

All newsPlayers around this dateRead on Steam

Update:

  1. Fixed an issue where characters could get stuck in forest areas.

  2. Fixed an issue where some characters would attack in the wrong direction after pressing V.

  3. EXP and rewards earned during a level will no longer be lost if your character dies or you exit the level early.

  4. Adjusted the collision sizes of soldiers and buildings, allowing soldiers to pass through walls.

  5. Increased the Knight's base Attack to compensate for his slower attack speed.

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Game update30 Sep 2026New UpdateImproved companion AI to reduce the chance of companions getting stuck on obstacles. · Fixed a bug where the Ranger could not use her Q skill while acting as a companion. · All heroes will now automatically use their R skill while acting as companions. · Summon equipment will now automatically summon units once its cooldown is complete. · Fixed incorrect mission progress displays in certain lev…Community28 Sep 2026Graphics Performance Optimization UpdateHello everyone, We’ve made further optimizations to the game’s graphics rendering and overall performance. Based on our current internal testing, performance has improved by approximately 30%–50% in certain scenarios and hardware configurations, while frame rates have also become more stable. The main goal of this update is to reduce hardware load and improve issues some players have experience…Community27 Sep 2026Regarding Recent Performance IssuesHello everyone, We’ve recently received reports from some players experiencing high GPU usage and noticeably increased laptop fan speeds while running the game. We are currently investigating and optimizing these issues. Based on the feedback we have received so far, the issue appears to be more noticeable on some laptops, especially when playing at higher resolutions and graphics settings. We…