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Fright TrainNewsPatch Notes Version 1.1.6
Game update

Patch Notes Version 1.1.6

Fright Train · published 19 Sep 2026, 21:46 UTC · build 25411707

All newsPlayers around this dateRead on Steam

Hello P.A.W. agents!

Thank you for your patience and over 200 reviews!! Once again, your feedback has been really appreciated! This patch is chonky:

Bug Fix

  • Casual P.A.W. Steam achievement fix (you'll unfortunately need to redo the last mission to unlock it) and Golden Doug Steam achievement fix (you'll need to complete any run, no matter your final result, to unlock it).

  • Added missing game box (sorry!!)

  • Various duffle bag fixes.

  • The "Reset Vault" button now resets values properly.

  • Fixed an issue with the end of a free play run.

  • You can no longer buy a window that's already secured.

  • Fixed a small navigation Issue with yellow crates.

  • Fixed an issue that made the ghost ball drop more coins than intended.

  • Fixed an issue that would make 2 Stalkers appear.

  • Opening the boon locker will now only save if you're at the end of a section.

  • Unbound a debug function from the final game.

  • Bomber achievement will now proc on all bomber waves, not just the first one.

QOL

  • Improved the gun accuracy and hit detection when in close quarters.

  • You can now rebind the struggle keys as well as the inventory interaction keys.

  • Keyboard tooltips have been added to the inventory menu.

  • Fixed voice volume sliders.

  • Added an aim assist setting, and the default value is now at 50%.

  • Added a run method option.

  • Kicking a zombie now cancels its grab attack. The more powerful the kick, the longer the stun.

  • Kicking interactable now takes priority over enemy corpses.

  • New particle effect for using upgrades.

  • Buffed the Kelvin Condensator.

  • The duffle bag can now be sold at Trash 4 Cash machines and output the value of everything inside, in addition to its value (which has been nerfed).

  • Changed the initial size of the Qubit bullets.

Stay warm!

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