- Improved the reuse of visual effects, projectiles, dropped items, and objects to reduce combat stuttering.
- Improved visual effects during high-speed attacks.
- Reduced loading pauses when 【enemies】 and 【bosses】 appear for the first time.
- Fixed an issue where 【Qingmei】’s projectiles took too long to return, causing them to remain on the battlefield.
- Improved hit effects and skill visuals.
- Fixed an issue where experience drops appeared in incorrect locations after a 【boss】 was defeated.
- Fixed an issue where recycled skill objects continued to generate child objects.
- Fixed repeated hits or missed hits for some bouncing skills.
- Improved skill hit feedback.
- Fixed incorrect achievement conditions related to movement speed and attack speed under certain system languages.
- Optimized saving during consecutive unlocks to reduce stuttering caused by frequent saves.
- Improved the interface display when Steam is disconnected and optimized resource loading during startup.