
Hey everyone,
Quick heads-up: we’re doing a tiny, one-week delay to lock things in. Our new release date is officially October 2nd.
To be totally honest with you, running a small indie team means handling a bunch of boring behind the scenes paperwork and admin stuff on top of making the game, which ate into our schedule a bit.
The great news is that the game itself is pretty much done! All the voice acting, core content, and details are completely in place. This extra week just gives us the breathing room to add some final polish and squash a few invisible, under the hood bugs so everything runs smoothly on day one.
And once we launch, regular updates and post-launch support will keep rolling out.
Thanks a ton for your patience and for supporting us.
It’s just a tiny detour, and we can’t wait for you to finally play it!