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Scream Operator: Haunted House Manager PlaytestNewsPlaytest update 1
Game update

Playtest update 1

Scream Operator: Haunted House Manager Playtest · published 7 Aug 2026, 16:15 UTC

All newsPlayers around this dateRead on Steam

- Added Options Menu in Main Menu
- Added In-game pause menu
- Addes Audio sliders (master, SFX, music)
- Added resolution options
- Addes Display options

- Added trafficlight at cart dispatch
- Added several assets

- Bit of polish

More from Scream Operator: Haunted House Manager Playtest

Other announcements

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Game update26 Aug 2026Playtest update 1.4Playtest V1.4 New Features Introduction to automation: Automatically unload the cart and send it to the load station. Is unlocked in shift 2 in tutorial, or instantly when skipping tutorial. Power Blackout Event: Occurs in tutorial Shift 2. Teaches players about the capacity of electricity, the use of fuses, the consequences of blackout and the restart button. Added blackout tutorial section. D…Game update17 Aug 2026Playtest update 1.3Playtest V1.3 Lever: · When unavailable, lever is now held down, instead of up. Available lever will move upwards. This enhances clarification of lever status. · Lever can now be pulled down to activate, instead of clicked, · Added and updated Lever SFX Unload: · Unloading guest now 3x times faster · Added and updated station SFX (a lot of hydraulics) · Exited guests now spawn right in front of…Game update9 Aug 2026Playtest update 1.2Bugfixes: · Fixed cart stacking bug in unload area. · Fixed ''10 guests/guest not unloading'' bug in tutorial. Set to 12 guests again. No need for extra 2 guests as buffer 🙂 · Fixed ''to-load'' audio stack. · Fixed muted ride-room items. · Fixed (some) timers not stopping when in pause-menu. · Fixed lack of tutorial segment in shift 3 (opera). · Fixed lack of dialogue Arthur after Halloween sh…