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WarlordocracyNewsWarlordocracy v8.2
In-game event

Warlordocracy v8.2

Warlordocracy · published 17 Jul 2026, 18:08 UTC

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Mostly just working on the later Ch.6 maps right now.

Added a new parameter to the "timePass" script command that bypasses running the map script, making it process MUCH faster. This parameter will be used for caravan travel in Ch.6 because travel times can be up to 48 hours. I can't use the "daysPass" command like I did in Ch.4 because that would bypass almost all checks, including attacks on the player's stronghold, which is a big part of Ch.6.

I'll have a new alpha on the Patreon by Monday, probably, along with some new screenshots.

Complete list of changes:

-"TimePass" command now has optional second parameter to bypass map script (making it load much faster).

-Travel by wagon in Ch.6 uses optional parameter for "timePass" command (very long distances).

-Added some more snow tiles and log wall tiles for Ch.6, worked on some more maps.

-Added new log wall objects for Ch.6.

-Added some more Ch.6 dialogue.

-Updated Builder's Manual.

More from Warlordocracy

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In-game event12 Sep 2026Warlordocracy v9.7NOTICE: My Twitter account was hacked because I was an idiot. Do not reply to anything from the old Laughing Coyote Twitter account. Improved both character screen and encyclopedia some more, fixed a minor bug where being marked a cheater during character creation would make the background art disappear. Also improved unexplored blackness objects with new script commands so they can be placed i…Community9 Sep 2026Ch.6 Release DateGotta push the Chapter 6 release date back to late October due to the following reasons: 1) Wife is sick. 2) My Twitter got hacked. 3) Starting new day job. 4) New Mint ISP is basically unusable. 5) Final chapter can't be half-assed. 6) Ch.6 is already longer than any previous chapter. I'll probably put a Beta on itch at the end of this month, but it definitely won't be ready for Steam till the…In-game event6 Sep 2026Warlordocracy v9.6Small patch that adds more string codes to spell scripts, etc. to make game messages more clear. Added fail message to character screen when you try to change something for someone not in your party. Updated the old story files with modified stats from recent patches, also. Mostly just working on Ch.6 dialogue and quest scripts now. The story is all planned out on paper. I just need to type up…