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ZoominoesNewsLast Patch Before Launch!
Game update

Last Patch Before Launch!

Zoominoes · published 7 Jul 2026, 22:18 UTC

All newsPlayers around this dateRead on Steam

Hi all, today we’re excited to push what will likely be our final zoominoes demo patch before launch, which is coming 7/30! We have a large game board update including a snack limit, a bunch of new content, and more.

Game Board Update and Snack Limit

The biggest change here is that we are adding a snack limit of 10 snacks. This will both make the game board look nicer and clearer and also encourage players to use their snacks early and often as opposed to hoarding them. 

We’ve also made a number of other changes:

  • Vertical bar instead of horizontal.

  • Bar uses special event icon as ticker during special events.

  • Trash on giftshop and pick one screen to get rid of excess snacks.

  • Zookeeper, gold, and rank UI improved.

  • Calendar button will preview the next boss on the tooltip.

  • Calendar screen: Each day on the calendar now previews the score goal for the day.

  • Hand of tiles now overlaps a bit to look more like a card hand.

  • Snacks are now larger on drag for better readability

  • Hand buffs now trigger larger and above your hand tiles

  • New VFX for negative points on hand tiles.

Score Goal Balance Changes

We are changing our goals to make things a little easier early on and a little harder later on. This change is based on our experiences and feedback that players were losing two often on early levels at high difficulties. We’d love to hear how this change feels both at high and low difficulties.

New Content:

  • Earthquake Day and Masquerade Day special events.

  • Removed "fill row" stuff and added a "summon animal" theme. 

  • New mythics Naga, Titan, Chimera, and new ability for Bigfoot!

  • Booster packs now get rarer animals, but don't offer snacks. 

  • Animal changes to make types (land/sea/sky) balanced.

  • New Souvenirs (Summoning Flute, Snacked Deck, and Geode)

  • and more! 

Misc Updates:

  • Daily Challenge button has a check mark when you've already played it.

  • Animation speed can be changed in options.

  • Visual updates to all menus.

  • Large text update to make things more consistent and clear.

  • Extra animations on profile/options etc.

  • Achievements in collection visual update for better readability.

  • Mouse over zoom positioning improved and size increased.

  • Profile visual polish update, as well as added playtime stat.

  • Updated animal fun facts.

  • Zookeeper dialogue, fun facts, and unique calendar sticky notes added.

Bug Fixes:

  • Unicorn Horn triggered VFX only plays when used.

  • Coupon Clippers will now always give an immediate sale.

  • Moves no longer block summons.

  • Suckerfish dynamic text works better with an empty deck.

  • Gem tooltips are clearer in collection.

  • Tons of text fixes.

  • Imp ability should now work after it receives other buffs.

  • Ant Invasion no longer has a higher goal.

  • An animal's score being multiplied should now count as gaining points.

  • Crocodile no longer eats itself on bounce day.

  • Copying Cherufe's ability will now double the 10x. 

  • Cherufe’s 10x ability will apply after souvenirs that give animals points

  • Guardian Angel now actually saves you.

  • Magic 8 Ball now correctly tells you the plays until it triggers.

  • Jacana now works with rainbow animals.

  • Deer now correctly strong hints.

  • Tanuki will now correctly have its ability trigger when it's the first animal played for the day.

  • Fixed Tanuki not working correctly with some of our animals.

  • Fixed Phoenix not being summoned during Sci-Fi Fair day.

  • Fixed Rainbow animals not counting towards Lava Lamps effect.

More from Zoominoes

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