
— New Features —
Added an Equipped Bonuses panel to display total stat bonuses from all equipped gear.
Added water interaction effects, including dynamic ripples.
— Quality Of Life —
Moved the player Health Bar from world space to the HUD for improved visibility.
Pressing the Inventory key while interacting with a crafting station now closes the crafting menu. Removed the scroll wheel action delay, allowing for faster inventory and menu navigation.
Added a tooltip hint to empty relics informing players that Shards can be inserted for additional stat bonuses.
— Bug Fixes —
Corrected text inconsistencies in the Anvil UI.
Fixed an issue where opening the Inventory while using the Smelter could cause input to become unresponsive.
Fixed several issues that allowed monsters to overlap or crawl onto players and minions.
Fixed an issue that caused monsters to stop attacking after casting Chain Lightning.
Fixed an issue where monsters could only cast magic abilities while within melee range.
Fixed an issue that caused player movement to continue briefly after attacking, resulting in a "sliding" effect.
Thank you to everyone who continues testing and providing feedback. Your reports help improve the game with every update. ːsteamhappyː Join the Discord!
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