
Hello, this is BBokGames.
Here are the patch notes for v0.1.6.
Hello.
This 0.1.6 patch includes a wide range of changes. Along with various bug fixes and UI improvements, the most significant update is the unit balance overhaul.
Previously, 3-cost unit skills didn't feel impactful enough to change the flow of battle, and their effects were underwhelming, making it difficult to deliver an exciting combat experience.
As a result, we rebalanced all 35 units from the ground up. All unit stats have been adjusted, and 3-cost unit skills in particular have been reworked to have a greater impact on battles. Additionally, 2-cost unit OnHit effects have been strengthened compared to before.
Trial mode blessing effects have also been adjusted. We felt that acquiring blessings previously didn't provide a noticeable sense of power growth, so we've significantly strengthened their effects across the board.
Lastly, Expedition chapter layouts have been changed in this patch. As a result, a soft reset of Expedition data will be applied for all users. Please keep this in mind when playing.
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- Fixed an issue where the Trial blessing 'Mana Overload' mana increase was applied at double the intended value.
- Fixed an issue where melee units would vibrate side to side.
- Fixed an issue where victory was not recognized until a few seconds after all enemies were defeated.
- Fixed an issue where defeating the last enemy at the exact moment the timer expired resulted in a loss.
- Fixed an issue where the experience UI was not reset at the start of the Expedition result screen.
- Fixed an issue where the camera position shifted at the end of each Expedition round.
- Fixed an issue where synergy effects were not applied in Trial mode.
- Fixed an issue where attack, movement speed, and attack speed values were displayed as 0 in the unit info panel during certain situations.
- Fixed an issue where the Wind element synergy status effect did not expire.
- Fixed an issue where rooms were created when Trial random matching was disabled.
- Fixed an issue where deck name text would wrap in the deck editor.
- Fixed an issue where Expedition star requirement tooltips did not match the actual conditions.
- Improved the unit info panel UI.
- Applied localization to skill names.
- Improved unit targeting logic.
- Opponent units can now be clicked to view their info during the deployment phase.
- Improved the deck editing UI.
- Reduced Expedition and Arena map sizes.
- Removed the double-tap camera reset feature on mobile.
- Improved the Trial room UI.
- Unit skill information is now displayed in more detail.
- Improved melee unit AI.
- Improved Ranger unit kiting behavior.
- Adjusted Trial boss visuals.
- Completely reworked Expedition chapter layouts. (Expedition data soft reset for all users)
[Trial]
- Cost limit: 25 → 20
- Blessing effects have been significantly buffed across the board.
[Relics]
- Sorcery Relic level 10 effect changed: Spell cost reduction → Spell damage increase 15%
[Spells]
- Rage
- Cost: 3 → 2
- Attack increase: 100% → 75%
- Stun
- Cost: 3 → 2
- Stun duration: 2.5 → 2.25
- Sprint
- Cost: 3 → 2
[Units]
- Major rebalancing has been applied to all 35 units. Please refer to the attached image for detailed values.
Thank you!