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PixelordsNewsPixelords Demo Update (v0.1.4)
In-game event

Pixelords Demo Update (v0.1.4)

Pixelords · published 30 Apr 2026, 03:00 UTC

All newsPlayers around this dateRead on Steam

Hello, this is BBokGames.

Here are the patch notes for v0.1.4.

New

[New Spells Added]

- Cleanse, Dispel, Shield, Silence, and Slow spells have been added.

[New Arena Rule - Open Deploy]

- Added the 'Open Deploy' rule where both teams' units are revealed during deployment.

Bug Fixes

- Fixed an issue where Yeti's skill movement speed debuff lasted permanently.

- Fixed an issue where clicking unit summon slots and spell slots did not play sound.

- Fixed an issue where Arena battles would intermittently time out immediately after starting.

- Fixed an issue where opponent unit shadows were visible during deployment in Arena Ranked mode.

- Fixed an issue where Arena Private Rooms were running as Ranked games.

- Fixed an issue where units continued fighting during the Arena overtime judgment sequence.

- Fixed an issue where the Arena enemy unit reveal popup was not translated.

Improvements

- Improved unnatural unit overlap display order.

- Unit position relative to the mouse is now maintained when dragging.

- Spell drag highlight colors now distinguish between allies and enemies.

- Opponent units are now completely hidden during deployment in Arena Normal mode.

Balance Adjustments

[Units]

- All 3-cost unit skill cooldowns have been changed to 3 seconds.

[Arena]

- Battle time: 30 → 40

- Adjusted round coin income.

[Spells]

- Rage

- Cost: 1 → 3

- Cooldown: 5 → 7

- Radius: 3.0 → 3.5

- Heal

- Cost: 1 → 2

- Cooldown: 5 → 6

- Radius: 3.0 → 4.0

- Heal: 60 → 150

- Knockback

- Cooldown: 5 → 6

- Lightning

- Cost: 1 → 2

- Cooldown: 5 → 6

- Radius: 3.0 → 2.0

- Damage: 80 → 200

- Sprint

- Cost: 1 → 3

- Cooldown: 5 → 6

- Radius: 3.0 → 4.5

- Duration: 5.0 → 3.5

- Speed: 70 → 80

- Stun

- Cost: 1 → 3

- Cooldown: 5 → 7

- Radius: 3.0 → 2.5

- Duration: 2.0 → 2.5

Thank you!

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