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Hazard Pay PlaytestNews0.19.0 - More, More and More
In-game event

0.19.0 - More, More and More

Hazard Pay Playtest · published 14 Feb 2026, 20:17 UTC · build 21936032

All newsPlayers around this dateRead on Steam

New Features

  • Cinematic Level System - New scripted sequence levels with camera movement, dialogue, and no player input required. Used for story-driven moments between gameplay

  • Menu Pause Freezes Game World - Opening the pause menu now properly freezes the game world with a grayscale effect, preventing any background gameplay while paused

  • Controller Support Improvements - B button now closes menus and overlays. ESC handling unified across all game states for consistent navigation

  • Speech Audio with Intercom Echo - Dedicated speech audio channel with echo effects for intercom

  • Scientist Reaction Dialogues - Scientists now react to events happening around them (acid barrels, doors, vents, creatures) with contextual dialogue

  • Otto Introduction - New character introduction dialogue with branching reactions based on your choices

  • Preview Prompt Improvements - Level preview prompt now shows level number, pulses, fades

  • Tentacle Eye Tracking - Tentacle creature eyes now follow the player with every step, not just during attacks

  • Blood Absorber Cleaning - Saturated clothing gets cleaned when stepping on clean floor tiles

  • Sector 3 Content and Revised Sector 2 - New art-test infirmary level,

Bug Fixes

  • Fixed items pushed into tentacle tips incorrectly causing a "move"

  • Fixed ESC during level preview opening the menu instead of closing the preview

  • Fixed overlay navigation stack corruption from multiple sources (overworld init, community panel, duplicate pushes)

  • Fixed recipe outputs not triggering scientist reactions

  • Fixed camera not following player on first play from level editor

  • Fixed tongue creature state corruption when multiple creatures shared a position

  • Fixed hint bar blocking mouse clicks on level preview buttons

Improvements

  • Music now seamlessly cross-fades when the same track is re-selected instead of awkward silence

  • Steam leaderboard scores now upload immediately on level completion

  • Door animations simplified and shortened

  • Improved depth sorting on game map walls and decorations

  • Reduced outline artifacts on semi-transparent edges

  • Ghost inputs after pause/unpause transitions are now prevented

  • Reset timer properly cancels when opening menus

  • Dialogue camera uses consistent grid-aligned positions

  • Cinema bars animate properly through menu transitions

More from Hazard Pay Playtest

Other announcements

All news
Game update30 Apr 20260.34.0Bug Fixes · Fixed an exploit allowing the truck to navigate around the sector-05 helipad area · Fixed the Friends leaderboard showing your global rank instead of your position among friends · Fixed a crash when pressing Continue on dialogue after holding the reset key mid-levelGame update29 Apr 20260.33.0New Features · Controller dialogue scrolling - Right stick now scrolls dialogue text once typing has finished, so longer lines that overflow the dialogue balloon can finally be read on a controller. Mirrors the existing right-stick scroll on the credits panel. Bug Fixes · Score tabs no longer disappear after sector completion on slow connections - On slower Steam connections the "Sector X.Y" he…Game update27 Apr 20260.31.0Bug Fixes · Settings tab default - The Settings panel now opens on the General tab by default instead of accidentally landing on the Input tab. · German tutorial ticker - The push-vent tutorial line in the opening sector now displays in German for German players instead of falling back to English. · German leaderboard subheaders - The "Any Solution", "Saviour", and "Liquidator" leaderboard tabs…