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PAPERHEADNewsPAPERHEAD UPDATES PATCH NOTES (v48–v49.5)
In-game event

PAPERHEAD UPDATES PATCH NOTES (v48–v49.5)

PAPERHEAD · published 15 Oct 2026, 12:40 UTC

All newsPlayers around this dateRead on Steam

Hey guys!

We've been busy fixing bugs, improving performance!

Several updates have rolled out since launch, bringing optimizations, fixes for progression-blocking bugs, and some quality-of-life improvements.

Here's what's changed!

PERFORMANCE & STABILITY

  • a fckton of optimizations!

  • a bunch of small bug fixes

  • PROBABLY fixed the game crashing bug (it's on Unity's part, I'm trying my best here to duct-tape a fix for it)

GAMEPLAY & QUALITY OF LIFE

  • added an option to completely disable gamepad detection

  • added a dialogue skip button for levels you've already finished once

  • fixed physics objects phasing through walls

  • fixed slow-motion ability stopping after killing 2 enemies at once

  • disabled bombs-to-pickups collision

  • removed propjump from Survival Mode

  • fixed the Survival Mode time exploit

LEVEL & SOFTLOCK FIXES

  • level 3 jumppad softlock fixed, along with a few other softlocks

  • level 17 softlocks fixed

  • level 11 water no-collision bug fixed + last door not working fixed too + fish bug fixed (the one where you can somehow find yourself behind it)

  • level 10 boss died but not actually bug fixed

  • drone 0 clipping out of bounds on slide fixed

  • weird elevator bug fixed

THANK YOU FOR PLAYING!

We're continuing to work on PAPERHEAD, and your bug reports and feedback have been incredibly helpful!

If you encounter any more issues, please keep reporting them. We're reading everything and will keep on fixing stuff!

THANK YOU FOR SUPPORTING PAPERHEAD! 📦

More from PAPERHEAD

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Steam news9 Oct 2026PAPERHEAD IS OUT!!!IT FINALLY HAPPENED! PAPERHEAD IS OFFICIALLY OUT ON STEAM! After LITERALLY YEARS of development, tons of cardboard, blood, explosions, and perfectly normal experiments involving paper, WE'VE FINALLY MADE IT TO RELEASE! Now you can dive into an abandoned research facility, blow everything to hell, draw some stuff with a magical pencil, and finally discover... WHY THE HELL WOULD CARDBOARD... BLEE…Community8 Oct 2026PAPERHEAD LAUNCHES TOMORROWHey-hey people PAPERHEAD launches on Steam tomorrow, October 9, at around 02:00 PM CST Huge thanks to everyone who all these thousands of years were waiting for the game to release. You are the best I love u all!!!!!! Hope the game will meet your expectations! And, the classic, for the last time: WISHLIST PAPERHEAD! See yall tomorrow :-)Community2 Oct 2026ONE WEEK UNTIL PAPERHEADGUYS & GALS & EVERYONE, PAPERHEAD LAUNCHES OCTOBER 9th ! In just one week, you’ll be able to dive into a spooky cardboard world where things have gone very, very wrong… Many levels, guns, enemies, lore, secrets and other cool stuff. Get ready to find out WHY WOULD CARDBOARD…BLEED? REMEMBER TO ADD PAPERHEAD TO YOUR WISHLIST AND BE THERE FROM DAY ONE. See you on October 9!