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Drunken RogueNews20260917 BugFix
Game update

20260917 BugFix

Drunken Rogue · published 17 Sep 2026, 06:08 UTC

All newsPlayers around this dateRead on Steam

Fixed an issue where the "Mad Banquet" explanation card image would remain on screen (beta).
Changed "Dark Spirit" from an Instant Activation effect to a Surprise Attack effect and added a detection check (beta).
Fixed an issue where rewards could become abnormal if a "Wine-Bearing Tree" appeared after a "Danger Zone" (beta).
Fixed an issue where the game would freeze during the check for the "Ghost Dealer" that appears in "Endless Night" (beta).
Adjusted the mechanics of remote-control items to include the ability to destroy Machine (beta).
Added a UI feature allowing all items to be used at once when checking item details.
Added a UI feature allowing multiple copies of the Endo Curse to be crafted simultaneously.
Added a mechanic to reduce detection checks when adding items to the Network Drone.
Fixed an issue where the Amulet of Invincibility in Hell Mode was displayed as having a count of 5.
Fixed an issue where the game would become unplayable if multiple items were purchased from a merchant in rapid succession.
Fixed an issue where unequipped rings would disappear when an equipped ring (of which the player held multiple copies) was lost.

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Game update11 Oct 202620261012 BugFixFixed an issue where the "Possession Curse" did not correctly reflect certain stat values.Game update9 Oct 202620261009 BugFixModified the "Unidentified Tool" to allow checking the item level. Adjusted "Terrifying Trap" so that the detection value in the alert is hidden, and changed the increase rate to 20%. Revised the text for "Desert's Drop of Drink". Fixed an issue where the equipment check window would open repeatedly under certain conditions. Fixed an issue where cards added via the Frenzy Feast effect would app…Game update8 Oct 202620261008 BugFixFixed an issue where the initial value of the config was different from the originally expected value.