Hi all!
Another demo update is out! There's an immersive mode now, for those who don't want to see the impact that each choice has. You can toggle it in the settings.
Aside from that, is the patch mainly contains bugfixes and UI improvements. You can find the full changelog below.
Also, as of yesterday evening, Red Echoes: Berlin is part of the party-based RPG fest on Steam! Spread the word, wishlist if you haven't yet and make sure to leave a review on the demo page!
Please do keep reporting any issues you find here, on the Discord
https://discord.com/invite/fPpupqEu8r
or on the subreddit
https://www.reddit.com/r/RedEchoesGames/
0.1.4d Changelog
Gameplay
Added an immersive mode to the settings, which disables tooltips on memory choices.
Fixed bug where it was possible to press choices multiple times.
Tutorial
Added three new tutorial fragments, to explain the memory panel more clearly.
Improved tutorial wording.
Story
Fixed sailor's uniform/caps being described as white when they weren't.
Doubled number of context links in text.
Improved flow of story by breaking it up with more 'continues'.
Changed references of the SPD to the MSPD for increased accuracy.
UI
Fixed text links occasionally breaking.
Added exclamation icon to the tutorial.
Outlined tutorial box.
Tweaked district panel to avoid confusion on how to close it.
Added district UI change popups for morale, supplies, reactionary fervour and pressure increases.
Fixed bug where district UI change popups appeared all at ones and overlapped.
Fixed text continuing to display despite hiding away story fragment panel.
Audio
Reduced background music noise.
Added two new background music tracks.
Warning: old save games might no longer work, it is recommended to start a new game