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Thuggin It Further PlaytestNewsThuggin v.1.3.0 PATCH
Game update

Thuggin v.1.3.0 PATCH

Thuggin It Further Playtest · published 15 Sep 2026, 16:58 UTC

All newsPlayers around this dateRead on Steam

- Lightning needs synced in the storm
- Turn off debug
- Sync holes
- Mummies broke
- when you press nothing, the gun shoots to the right instead of where you looked last
- items on the floor are black from lighting issues
- bullets dont damage enemies
- Stable Chamber is outside for some reason during EMP
- Stable chambers display needs to turn off when the emp is on
- Items should be below the ship in layering prio
- Repairing the ship sucks because its taking the wrong damage
- Buff the charge damage
- Nerf damage by half
- Make the cave radar work again
- Clamp hand size
- Torpedo Hitboxes
- Add Batygamer7 for the ideas
- Bug tester / Playtester
- Can't get out of credits
- Despawn timers are longer for items
- Emp gets bigger faster
- stable chamber is completely invisible
- Remove swinging when outside the ship
- Make the pickaxe have 1.5 radius on distruction
- add gun to loot table
- gun sounds
- bullets are -90 degrees off
- Bullet trail isn’t above everything in layering
- bullets aren’t above the ship in layering
- add gun
- Add pickaxe
- Can’t pick up items because hand isn’t always active
- Items are duplicating
- Cant open chests when inside the ship
- Remove mining in the ship
- Minimap for caves
- Spamming power cells can make you move in an emp
- Teleporting to the ship is like the lol recall
- Ship randomly explodes when you start the game
- Satellites need to stand out more so people can tell they're useful
- Melee combat should be a swing hit box and spammable like stardew and terraria that way players know where to stand to not be changed
- Make sure the hand rotation doesn’t go all the way back and instead snaps to 0
- Add the full circle
- Add gun
- When attacking, you swing in a full circle if you hold it, otherwise it attacks like in stardew valley
- gun needs animation
- dropped items need to have the boolean removed
- radar transition doesn’t track the player
- make the bullet range a lot smaller
- increase reload time for gun
- Mummies cant move
- Clamp the battery display
- mummies damage the player while dead
- Add damage numbers for the gun
- Bosses aren’t there
- Shorten into time
- Attack knockback against cave enemies
- breaking blocks with the pickaxe needs to make sounds based on the block
- make the pickaxe rarer
- remove attacking from the ship
- add player to the cave radar
- remove items from the cave radar
- mummies revive timer longer
- mummies less health
- make it when you press radar in the ship that it does the cave radar instead of normal radar
- mummies get a speed boost at 50% hp
- make the guns turn faster but less accurate
- make a longer attack cooldown
- half damage
- add an arrow that points to the nearest satellite
- nerf the radar so it’s harder to see
- make the gun turn faster the more cells it has
- fuel text needs capped so it doesn’t go passed 0
- make satellites rarer
- make satellites reveal the next planet instead of a random one so you don’t get the same planet 3 times
- make the fuel and coordinates into the pixel font
- make the planet coordinates in the pixel font
- fix the radar in caves
- cracks need to be harder to clean

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Game update16 Sep 2026Thuggin v1.3.1 PATCHfixed the end credits so they actually playGame update11 Sep 2026Thuggin v1.2.0 PATCHTons of changes, including a rework to melee combat! - Lightning needs synced in the storm - Turn off debug - Sync holes - Mummies broke - when you press nothing, the gun shoots to the right instead of where you looked last - items on the floor are black from lighting issues - bullets dont damage enemies - Stable Chamber is outside for some reason during EMP - Stable chambers display needs to t…Game update6 Sep 2026Thuggin v1.1.0 PATCHTHE GAME IS ABOUT TO RELEASE, GET IT BEFORE THE PRICE JUMPS!!!