This should be the patch for the open beta
Improved Progression system
- Progression has been reworked and allows you to unlock some companions
- A confirmation screen has been added, allowing to see the cards
Quality of life
- Enemies should be easier to spot during battles
- Enemies will be highlighted in red when playing spells
- You can now deselect creature by clicking on them again
- Ranged creatures now have a vfx to indicate it
- Creature dealing Ruin instead of damage now have a vfx to indicate it
- Pressing escape allows you to exit some screens
- Uncommon and rare cards have slight frame adjustments to make them easier to spots
Illustrations
- New illustrations have been added for the following cards : Repercussion,Aardin Ward liege,Void Discharge,Power infusion,Meditate,Famished Duskbeast.
Bug fix
- Enemy will be less arrogant and will keep playing creatures when they have more than 8 creatures on the board
- Quitting to main menu and reloading while the blight "Unending rite" is active will properly reduce the cost of your invocation (no more negative cost)
- Tutorial should not block the game if triggered during a change of scene