
Hey everyone,
Here are the changes we've made in this patch. Thanks for the feedback everyone has been providing. Apologies for the hasty nerfs last patch it is never our intent to discourage the fun you're having. We are always listening even if we don't respond to every suggestion or piece of feedback!
CHANGES
Heavily increased the drop rate of Crystalized Mana in Expeditions
Orbs now grant Magic Power instead of Magic Speed Bonus (like they were supposed to, my bad)
Changed per ascendency scale on God upgrades to be 1/20th of the base stat.
Added button to toggle viewing status effects in the dungeon log.
Made it so the God Of Life gets EXP when you remove a status effect.
Greatly increased the amount of EXP the God Of Protection gets from blocked attacks, dodges, and getting hit.
Insanely increased the amount of EXP a god gets when they are summoned.
Drastically lowered the time it takes to summon a god.
You now gain EXP for the equipped god ability every time you complete a battle.
God tooltips now refresh once a second.
Lowered God Ability Level Requirement to 25.
Upgraded the Dungeon Log to have types on its entries. It is now able to filter out things by type.
FIXES
Fixed issue where item effectiveness was applied plus modifier twice, and not scaling into the correct number space.
Fixed issue where Ability Power Bonus wasn't properly getting reset, resulting in concurrent attacks drastically increasing in power.
Fixed issue with legacy expedition timing always reporting that 0 seconds had passed since the last save.
Fixed issue where Tower Of The Whale could not block physical attacks.
Fixed issue where max level gods could no longer get god ability bar bonuses.
Fixed issue where Plague Dress' effect was not properly getting blocked by Mask Of Nothing
Please keep the bug reports coming! Please be sure to review the game on Steam as that helps us immensely!
Until Next Time