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Union Of RivalsNewsv1.03 - Difficulty setting, Balance, Fixes
Game update

v1.03 - Difficulty setting, Balance, Fixes

Union Of Rivals · published 26 Aug 2026, 20:22 UTC

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  • Normal houses are now locked behind the Tech Tree (late-game buildings that improve happiness).
  • Increased rent payments.
  • Fixed an issue causing the Staff window to lag in the late game.
  • Added warnings for failed hauls (e.g. when a Train Station has no workers).
  • Improved the Train Station description.
  • Added a toggle to automatically start building construction.
  • Added difficulty settings for Westward scenarios.
  • Significantly reduced the severity of sickness. Most sick people will now recover on their own over time, but still have a low chance of dying (~20%).
  • Reduced the severity of fires and improved firefighting capabilities.
  • Removed bandit attacks from the first level in Easy mode.
  • Fixed an issue where multiple railhead camps did not collaborate.
  • Removed the need to manually allow citizens to move into houses.
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Game update28 Aug 2026v 1.04 Tutorial flow, Clarity, BalanceMany of you have expressed concerns about the starting state and flow of the game. This is a big step towards improving that, but please let me know if there are any other issues or concerns and the overall feel. From what I’ve gathered, there were mainly two problems. For many players, the difficulty and the feeling that the starting objectives led them towards failure. The intention with this…Game update25 Aug 2026Minor fix and tweakFixed an issue with trade wagons delivering materials to construction sites · Removed automatic hauling for Markets, they are now on request only. · Updated UX for Staffing and Assign workerSteam news24 Aug 2026Union Of Rivals is now in Early Access!The Westward Expansion Starts Today! First off, a big thank you to all of you for playing the demo and sending in feedback. It has been extremely valuable. I've kept a close eye on every suggestion and concern that's come in, and it has had a real impact on the Early Access release going live today. On top of that, we've expanded the game with brand new features the demo was missing: bandits, i…