Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
The Fish Corner PlaytestNewsPATCH NOTES - August 21, 2026
Game update

PATCH NOTES - August 21, 2026

The Fish Corner Playtest · published 21 Aug 2026, 17:10 UTC

All newsPlayers around this dateRead on Steam

Aquarium Lighting

  • Added customizable lighting for each aquarium, with six color settings, ten light layouts, and controls for saturation, strength, and spread. Each tank's setup is previewed live and saved separately, while lighting starts switched off on new tanks.
  • Aquarium lighting now affects the walls, floor, fish, decorations, eggs, and food while leaving the interface unaffected, with softer animated beams and smooth transitions between tanks.

Fish Behaviour / Feeding

  • Reworked feeding so hungry fish notice and pursue actual food instead of following the feeding cursor.
  • Fish now react to food based on hunger, speed, personality, distance, and swimming zone. Bottom feeders prefer settled food, while faster fish may opportunistically dive for it.
  • Fish can now be thrown by releasing them after a fast drag, carrying momentum through the water and bouncing off the tank walls before returning to normal swimming.
  • Adjusted fish scale by tank size. Fish retain their previous size in small tanks and appear progressively smaller in larger tanks, including aquarium previews.

Tank Care / Visuals

  • Improved sponge cleaning so fast strokes no longer leave thin missed strips. Remaining dirt now briefly highlights after the sponge is idle, and assisted completion waits for a short pause before finishing the tank.
  • Auto Cleaners now continue cleaning while the player visits another tank or screen, with progress reflected in aquarium previews. Their bubbles also remain inside the aquarium and fade out naturally.
  • Tank names from sold tanks can now be used again.

Breeding / Fish Care

  • Fixed valid opposite-sex breeding pairs being shown as incompatible. Fish variants within the same breeding family can now pair correctly, without allowing unrelated species from the same Shop category to crossbreed.
  • Updated fertility genetics so the listed species breeding time is now the normal maximum, while stronger fertility can shorten the wait by up to 50%.
  • Fish details now show current age alongside the fish's individual inherited lifespan, while Fish Overview shows the full lifespan range for each species.
  • End Day fish-care alerts now account for active Auto Feeders and no longer flag unavoidable old-age deaths. The day summary also shows the cause when a fish dies.

Shop / Customers

  • Reworked customer advice outcomes so knowledge level affects whether incorrect advice is recognized immediately. Customers who trust bad advice may still purchase a fish, but the mistake now causes a delayed review and a possible complaint visit the next day.
  • Correct advice is now more likely to lead to a purchase, while still allowing some customers to browse without buying.
  • Customer schedules are now generated from adult, unlocked fish in displayed Shop tanks. Traffic scales with sellable stock, multiple customers can request the same species, and off-shelf fish no longer create impossible requests.
  • Group orders are now more common when enough fish are available, while reserving stock for later customers. Waiting customers also reduce their order if fish are locked before selection.
  • Improved customer fish matching so Excellent, Good, and Bad ratings use actual species families instead of relying on name order.
  • Sold fish now fade out of Shop aquarium previews without making the remaining fish jump or freeze.

World Events

  • The first two World Events in a new game are now guaranteed to be positive.

Economy / Rarity

  • Fixed purchased fish costs so the stored and displayed "Bought For" value matches the actual amount paid after World Events, Wholesale Contacts, or Trade Hub negotiations.
  • Standardized rarity handling across fish, eggs, Marketing, and World Events to Common, Uncommon, Rare, Epic, and Legendary.

Navigation / Interface

  • Added rebindable directional navigation between Shop, Tanks Overview, aquariums, and Internet tabs. Left and Right cycle tanks, Up opens the Internet or advances its tabs, and Down moves between the Shop and Tanks Overview.
  • Reworked tank and screen transitions for smoother navigation, preventing rapid inputs from causing flicker, hitches, or disabled top-bar controls.
  • Standardized all fish species names and plural forms across the Fish Store, Fish Overview, Licenses, customer dialogue, fish details, and World Events.

Tanks Overview

  • Tanks can now be reordered in the overview.
  • Tank cards show an egg icon when the tank has eggs.
  • Tank cards show a pregnant icon when the tank has pregnant fish.

Summary Screen

  • The End Day summary screen was redesigned to show all your key stats in one panel.

Settings / Accessibility

  • Expanded the pause-menu Settings screen with the full Audio, Display, Gameplay, Controls, and Accessibility sections, matching the main Settings screen.
  • The Controls tab now automatically lists rebindable actions instead of relying on a hardcoded list.
  • Added persistent key rebinding for gameplay and directional navigation, with a new rebind popup and automatic swapping when two actions use the same input.
  • Added Deuteranopia, Protanopia, and Tritanopia color-blind filters.
  • Added a Reduced Motion option for interface and tank effects.
  • Fixed the Autosave toggle so it now works everywhere it should.
  • Display settings, including the FPS cap and VSync, now apply correctly on launch and persist between launches.
  • Restyled dropdowns to better match the rest of the game's interface.

Sound

  • General sound effects are now louder relative to the music.
  • Added sound effects for fish eating.
  • Tapping the glass in locked tank mode now plays a stress tap sound.
  • The sponge cleaning sound now cycles through its variations in order instead of skipping.

Tooltips

  • Added tooltips to stats and labels in the detail panel.

Tutorial

  • Fixed the tutorial not recognizing Grandpa's Old Tank when it had already been placed before the related objective appeared.
More from The Fish Corner Playtest

Other announcements

All news
Game update6 Sep 2026PATCH NOTES - September 06, 2026Progression / Daily Simulation · Fixed a major issue that could prevent fish from aging correctly as days passed, including fish becoming stuck at 1 or 2 days old. · Fixed fish aging incorrectly or not progressing at all when starting a game without the tutorial. · Fixed juvenile fish sometimes appearing at adult size despite not having reached adulthood yet. · Fixed fish hunger not updating co…Game update4 Sep 2026PATCH NOTES - September 04, 2026Tank Care / Visuals · Added reflections to aquarium side walls. Reflective wall sets now mirror nearby fish, decorations, and food, with reflections moving and fading naturally across the glass. · Refined the aquarium surface and glass presentation with cozier lighting, subtle animated light movement, improved god rays, and cleaner blending around the upper corners. · Improved aquarium lighting…Game update14 Aug 2026PATCH NOTES - August 14, 2026Tutorial · Reworked the first-day tutorial into an optional task tracker with shorter, action-focused objectives. · Tutorial progress and the tracker's collapsed state are now saved correctly, while improved screen handling keeps the tracker from obstructing or blocking other interfaces. · Improved the scripted first customer and fixed tutorial crashes, duplicate quest cards, fish-lock tracking…