Hey everyone! we're happy to announce a new update for the GrassChopper demo! Over the last couple of months we've been working on expanding the full game, and some of those improvements are now coming to the demo as well:
New features Huge Art Improvements
Birds, grasshoppers and improved leaves
Reworked art across the entire demo, with new ground art, new foreground art, new parallax layers, new clouds, rocks and more
Grass now reacts to the player far more naturally
New menus and save system
Complete overhaul of the main menu, in-game menu and all settings menus
New save game system with profiles, manual saves and a better autosave system
Two new options for how large numbers are formatted and aligned
Full Key Rebinding A lot of you have asked for this feature for a long time, and now it's part of the demo.
Rebind everything. Remap keyboard and gamepad controls from the options menu.
AZERTY / French keyboard support
New things to find
13 new items that fit the world more naturally, with adjusted prices and descriptions. Most of the old items have been removed or moved to other parts of the game.
A new NPC shows up after you beat the thorny grass boss (Region 2) and will let you revive the boss for a small price
Changes and improvements
Gamepad prompts now match your controller properly.
The bug report menu now works with controllers (Big Picture required for the on screen keyboard, Steam Deck works natively)
The boomerang is now tap-to-throw instead of hold-to-charge, with the charge mechanic moving further down the game
The Region 2 boss now grants an extra charge when defeated for the first time
New art for Oxygen Grass with variation between regions, and a new color for oxygen
Inventory tooltip art refreshed
Camera shake toned down
Complete font and text rework across the entire game, as part of the foundations for localization
Dialogue rewrites and fixes throughout
Major grass performance overhaul
Faster particle systems, and particles now collide with the world properly
Region 2's oxygen area is now stronger
Oxygen On-Kill unlock adjusted
Bug fixes
Fixed an attack rate exploit
Fixed getting stuck in the landing animation
Fixed missing feedback on boss attacks and some special grass types
Fixed the critical effect not appearing
Fixed Farm Level 4 not granting more farm space
Fixed being briefly unable to plant after a farm expansion
Fixed Slow farm popup scroll speed
Fixed items rotating while lying on the ground
Fixed skill tree navigation and the gameplay options tab being unreachable on gamepad
Fixed a stuck menu and assorted menu navigation issues
Fixed the FTUE attack prompt on gamepad
Fixed seed wheel glyphs
Skill nodes now update visually after selling items
Fixed the end-of-demo popup not closing after Continue and appearing behind other UI
Fixed clouds not looping
Fixed farm masks and foreground art
Fixed grass shield overlay color and sorting
Currency text is properly formatted and rounds down
Floating text is no longer selectable with a controller Thank you all for the huge support we're getting from you if it's through reviews on steam, all over the internet and on our supportive and lovely community on discord.
(join here https://discord.gg/syPrfgx3vt) We love you all and can't wait to bring you more updates.