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Lost VesselNewsv1.4.1 - Lost Time
In-game event

v1.4.1 - Lost Time

Lost Vessel · published 11 Aug 2026, 17:45 UTC

All newsPlayers around this dateRead on Steam

AUGUST 11, 2026

An apology first


For the last few days the game was quietly losing time it should have been keeping. If you left it running and came back, the away summary could tell you nothing had happened, and it was right, because nothing had been recorded. It was worst for anyone who walked away with the game open, which is exactly how most people play this.

It is fixed, and it is fixed on my side, so you do not have to reinstall or refresh anything to get it back. I am sorry. It is the kind of bug that takes progress you actually earned, and there is no version of that which is fine.

Orbital Express, for a week


A fix does not give the nights back, so there is a delivery on the way. A crate of Orbital Express Hot Wings has been in orbit since the last time this happened, and the driver has agreed to come back for a week.

  • One a day, seven days. A Delivery button sits in the top bar while the offer stands. Claim whenever you like.
  • Still hot. Nobody knows how.

Xenoarchaeology


The pass it should have had at launch.

  • Active tasks. A running dig appears in your active task list alongside every other skill.
  • A timer on the board. See how long the cell you are working actually takes instead of guessing at a spinning square.
  • Reopening your site no longer restarts the dig. Coming back to the board you were already working was costing a full cell every time.
  • Digs survive a lost connection instead of going quiet for the rest of the night.
  • Leaderboards for excavation and for artefacts recovered.
  • Profiles show the skill properly instead of reading level 1.
  • The galaxy log announces the finds worth announcing.

Fixes

  • Idle credit. Time you were present is credited as present, time you were away is credited as away, once each.
  • The app no longer throttles itself into a state where it looks awake and is not.
  • Account lockout. A dropped connection can no longer fence you out of your own account.
  • Unlocked content stays visible when the game has a bad moment talking to the server, rather than hiding until it recovers.
  • Supporter emotes render for everyone watching, not only for people who happen to reload.
  • Finished settlement builds stop asking for donations they no longer need.
  • Buff descriptions say plainly which effects replace what is already running.
  • The on-screen keyboard is no longer mistaken for a rotated phone.
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