Golf Superstore Simulator · published · build 24661811
NEW FEATURES
Daily & Weekly Goals
3 daily goals and 3 weekly goals now appear in the Goals tab in your computer
Goals are randomized each day/week and scale with your store level
Complete goals to earn instant cash rewards — no waiting until sleep
Daily goals: Easy $50, Medium $100, Hard $150
Weekly goals: Easy $250, Medium $500, Hard $750
Goal earnings show as separate line items in your Sales Report
Should help early game progression
Weekly Wholesale Sale
Every 7 days a random product goes on wholesale discount — 5% to 25% off your order cost
Sale starts and cycles every 7 days
Only unlocked products are eligible for the sale
Sale item shown in the Order Stock tab in gold with days remaining
Stock up on sale items and sell at full price for higher profit margin
Pricing Tab Improvements
Each product now shows profit per item alongside your sell price
Color coded — green if above MSRP, orange if below MSRP but still profitable, red if losing money
Profit automatically reflects the weekly sale discount when ordering on sale
New HUD Design
Fully redesigned HUD with new custom graphic panels
Top left — Level number and XP progress bar
Top right — Day, Time, and Balance always visible at a glance
Money display shows your balance with a green or red flash when money is added or spent
XP bar smoothly fills as you earn experience — no more default slider look
Clean font throughout
Impulse Buying
Customers now have a 60% chance to visit shelves with items 20% or more below MSRP, even if not on their original shopping list
Discounting aggressively can drive more traffic to specific products
BUG FIXES
Fixed shelf price not retaining through save and load when shelf was empty
Fixed different product stocking on a used shelf inheriting wrong price
Fixed player being able to pick up delivery box while holding an item
Fixed unlocked item in shop displaying "Unlock at level x"