
Small hotfix to fix a hard lock for split screen players.
Fix for splitscreen hard lock if both players talk to a shopkeeper at the same time.
Balance fixes for ranged combat
Multiple hits from a single throw on a single enemy won't stack (some larger enemies you could hit them twice with the same sword throw)
Sword throw impact damage now matches the damage amount on the weapon (lightning sword will only do 10 instead of 25 AOE)