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Spell Fragments : Forbidden Magic EditionNewsAlpha 0.1.91
Game update

Alpha 0.1.91

Spell Fragments : Forbidden Magic Edition · published 21 Jul 2026, 16:38 UTC

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- Added a layout switching feature to the spell building screen
- Added spell type to the filters on the spell building screen
- Added a feature that shows fragment detail data when hovering the cursor over an icon in the built result display on the spell building screen
- Added a sound effect when hovering the cursor over an icon in the built result display on the spell building screen
- Fixed an issue where part of the minimap could appear already explored at the start of a dungeon
- Fixed an issue where the minimap contents were not displayed at night in Dungeon 3
- Fixed an issue where camera operation during consecutive dodges (such as when using evasion spells) could cause the character to play an inappropriate animation
- Overhauled the favorites feature
- Added a feature to check the spell build and equipment contents of a favorite set on the favorites screen
- Fixed an issue where creation magic could sometimes fail to follow the proper trajectory when fired
- Changed damage popups to also appear when damage is 0
- Added missing translations for some spell types
- Added rarity-based visual effects to the artifact selection screen
- Fixed an issue where an item equipped in another save data could be obtained in a different save data
- Fixed an issue so that certain random effects applied to fragments are no longer applied multiple times
- Fixed an issue where multiple non-stackable random effects (effects that should not trigger redundantly when duplicated) could be applied to an item at the same time

More from Spell Fragments : Forbidden Magic Edition

Other announcements

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Game update13 Sep 2026Alpha 0.1.122- Added 3 types of cooldown reduction options (obtainable in Dungeons 1-3) - Reduced the cooldown of some spells - Changed the names of some items - Changed the icon for the buff "Movement Focus" - Changed the icon for the debuff "Burst" - Improved overall game performance - Improved performance on the magic construction screen - Fixed an issue where holes were present in certain terrain in Dun…Game update13 Sep 2026Alpha 0.1.121- Improved overall game performance - Improved performance when defeating enemies - Added a light source to Dungeon 1 - Fixed an issue where movement convergence would sometimes stop occurring within dungeons - Fixed an issue where the movement convergence check applied to the entire party during multiplayer - Fixed an issue where a double jump could occur without an additional jump count - Fix…Game update12 Sep 2026Alpha 0.1.120- Fixed some terrain patterns in Dungeon 1 - Improved performance when using magic - Added a setting option to toggle the visual effect during magic casting on or off