There’s too much to share for us to wait until the end of the month, let’s get to it!
This menu has received a major polish pass. It is still a work-in-progress, but players can now clearly see each House, and its unique ability, before they make their choice.
Instead of a static image, it now has a fully animated version. We found it pretty mesmerizing to begin with, and we stared at it for 60 minutes straight to verify we would never get bored of it.
We’ve completed a functional lobby prototype so you're able to play online with friends, and also includes bot support. This may look a little rough right now, but it’s a big step for our team. We’re building the framework for both private games and public matchmaking. Host controls, house management, and the basic lobby flow are all under active development.