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BodyWalk VR Motion MapperNewsBodyWalkVR — Update v1.26 UI, Presets & Usability
Game update

BodyWalkVR — Update v1.26 UI, Presets & Usability

BodyWalk VR Motion Mapper · published 20 Jul 2026, 17:17 UTC

All newsPlayers around this dateRead on Steam

We are happy to present a summary of the improvements and fixes introduced in versions 1.21 through 1.26:

🕶️ FlatVR & ReShade Integration

  • ReShade Setup & Addon Helper: Automatically copy the FlatVR depth provider addon and launch the ReShade installer directly for your game.

  • One-Click Uninstall: Manage installed addon locations and remove them with a single click.

  • Interactive Instructions: Open copyable multiline instructions in the app using the new ? help button.

🖥️ UI, Presets & Usability

  • Quick Setup Presets: Added tilt-based presets (Head/Body Tilt) to get you started quickly.

  • Clean Settings Windows: Technical settings moved to dedicated popup windows to unclutter the tabs.

  • Inline Step Controls & Badge: Step settings and live step graph are now shown directly on the Main tab alongside the active locomotion badge.

⚙️ Tracking & Compatibility

  • HMD Auto-Detect: The app now automatically scans connected SteamVR devices to locate the active HMD.

  • Unity Test Room Launch Fix: Test Room process parentage is now decoupled from the main app, resolving SteamVR controller binding issues and making hands visible in the Test Room.

  • Phone Connection QR Code: High-contrast QR code for instant download of the tracking app when selecting "Phone" source.

  • Auto-Start Tracking: Trackers are kept active during transition steps in the Quick Setup.

  • Improved Mapping: Added input joystick support to mapping configurations.

More from BodyWalk VR Motion Mapper

Other announcements

All news
In-game event11 Sep 2026BodyWalkVR - v1.58 → v1.67Nine builds in one update. Your chest and waist can now go to SteamVR as trackers, a phone compass keeps your heading straight, the Steps tab was reworked from tester feedback, several turning and input fixes landed, and the built-in FlatVR tab - watching a flat screen in 3D inside the headset - got a large update of its own. Phone compass, so your heading stops drifting · A compass on the phon…Game update25 Aug 2026BodyWalkVR - v1.51 → v1.56Walking got a clearer, more honest axis-mapping screen and a working head-decouple; the FlatVR tab picked up Vulkan support and two stability fixes. Axis mapping you can actually read · The rows are named after what they carry. For headset sources (SteamVR, OpenXR, FlatVR) the rows now say Lean Fwd/Back , Lean Sideways and Turn instead of Roll, Pitch and Yaw. On a headset the "roll" channel act…Game update23 Aug 2026BodyWalkVR v1.50 Test Room 1.07, DIY Magnetic TreadmillSix releases in one post. Walking gained a new input device and a clearer view of what it is doing; the FlatVR tab - watching a flat screen in 3D inside the headset, which ships as part of BodyWalkVR - got most of the rest. DIY Magnetic Treadmill A manual treadmill can now drive walking directly. Put a magnet on the roller and a reed switch or Hall sensor beside it, wire it to an Arduino, and B…