Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
BannerlingsNewsSmall Demo Update v0.1.9
In-game event

Small Demo Update v0.1.9

Bannerlings · published 29 Jun 2026, 11:05 UTC

All newsPlayers around this dateRead on Steam

Balance & economy

  • Shop variety - max 2 of the same unit per shop refresh (was 3)

  • Taunt emblem - now Uncommon; taunts +1 additional enemy

  • Removed Taunt rare ability upgrade

  • Knight no longer has Taunt by default

UI & polish

  • Team HP bar - shows relative team health (% remaining), so a larger enemy HP pool no longer skews the bar at fight start

Fixes

  • Battle report - stats track correctly (grouped enemies, healing given, stats persist after units die; fewer misleading zero-damage rows)

  • Berserker Axespin - AOE still applies when the primary target evades the direct hit

  • Fixed bug when quitting mid-battle and reloading (e.g. wrong fused unit stats on continue)

  • Plus some more small things, not listed

More from Bannerlings

Other announcements

All news
Community7 Aug 20260.2.0 Preview – A Major Overhaul is ComingHello everyone! It's been a little while since the last update, so I wanted to explain what I've been working on. Rather than releasing several smaller patches, I've been focusing all of my efforts on what is by far the biggest update Bannerlings has received so far. Update 0.2.0 completely reworks several of the game's core systems while also adding new content, with the goal of making every r…In-game event24 Jun 2026Demo Update v0.1.8New features · 2× game speed - faster battles from the battle controls · Gold interest - unspent gold earns interest after encounters (preview shown next to your gold) · Selling emblem sets - drag shop-bought scrolls to the Sell panel · Sell panel on selection — selecting a sellable unit shows the Sell button · Emblem locking - lock emblem offers in the shop (shares the unit lock slot: one lock…Community19 Jun 2026Join the Discord!Hey! Apparently the link to the discord wasn't working, sorry for that! Here is a working link: See you in there!