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MomentoNewsRoad Map & Wall of Memories
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Road Map & Wall of Memories

Momento · published 25 Jun 2026, 01:45 UTC

All newsPlayers around this dateRead on Steam

Hello all!What a wild and wonderful few weeks it’s been since Momento launched on Steam! And as wonderful as it is, this is just the beginning. We wanted to share our Roadmap for what comes next for Momento, starting with an update today that will offer Level Select and more.

Momento Roadmap

Here it is in text-based format for you as well:

Wall of Memories | Today!

  • A new game mode that lets you play previously visited rooms

  • Bug fixes to Momento choices and Legacy Items (those are ones that remain through different lives)

Consoles Release | June 30th 2026

  • Momento out on Nintendo Switch 1 & 2, PlayStation 5, and. Xbox!

  • Physical editions release on July 17th 2026

v1.1 Update - Realities | August 2026

  • Different variations of early rooms for replayability!

  • Extra puzzles added to each room level

  • Character glossary and Creative Mode QOL Updates

  • Level select for consoles 

V1.2 Update - ??? | ???

  • New features and content based on community feedback

  • Let us know how we can make Momento better!

Wall of Memories

You may notice that the first item says it’s live TODAY! And you’d be right. We had an overwhelming amount of people ask us for a way to view their progress, and a way to replay levels. So we’ve come up with a solution that doesn’t sacrifice the story, but allows you to complete puzzles, revisit levels that you choose, and see the full view of potential paths.

So let’s dive into the key details of we’re calling The Wall of Memories:


You’ll be able to see a full map of all the levels and the paths from each one so you can make sure you’re choosing the right paths to get to the ending you’re looking for. It’ll be available from the Main Menu, so you’ll be able to check it easily.

When you click in, you’ll be able to hover over each level, which will show you percentage complete, as well as which Momentos you chose, and which paths they correspond to.


That being said—this is an alternate way to play levels, but doesn’t replace Story Mode. 

  • You can’t open levels that you haven’t played through in Story Mode

  •  Key items will be available so you can pick the ones you missed

  • This will allow you to hop into a level to complete a puzzle that you might have missed, or replay that level without having to go through the story again 

  • After each level, you’ll return to the Wall instead of progressing

We’re so glad to be able to bring this feature to all of you, and know it will be much-used, so feel free to dive in and let us know what you think! Cheers,Jess and the Momento team

+++++++++++++++++++++++++++++++++++++++++

1.0.33 Patch Notes

With every update, of course, we’ve also made additional fixes that you can find here:

Updates

  • The Wall of Memories (aka Level Select) is here!

  • Starting Affinity Chests now change to match your toy of choice. The magical toy box now has a custom style based on your childhood toy. 

  • Level select camera transitions in story mode now start at the previous completed room and move to the next room. 

Bug fixes

  • Fixed issue where legacy items were getting swapped around on mid level save, causing them to move when returning to a room. 

  • Minor items and key choices saving correctly in mid level saves, fixing issue where items were disappearing when returning to a room. 

  • Fixed soft lock momento boxes preventing players from seeing the key choices. Adjusted the animation on them so they are always selectable even when they spawn in. Previously they were animated from 0-1 opacity but something was breaking and they were getting stuck at 0 opacity. 

  • Recursive function improvements to prevent null exceptions and crashes

Known issues

  • New strings added that are not properly localised. Localisation in some of the Wall of Memory mode is temp and will be updated in a future patch once we get the localised string back from the external localisation team. 

  • Items appearing in Bins on load. Throwing out the boxes and crates after they are unpacked into the bin is leading to items appearing in the bin. 

  • Errors in the hint system, some puzzles like “reforged in the fire” are showing there hint button before the puzzle is solvable. Leading to confusion. 

  • Additional HIDE ME text discovered. We are searching for the rest of these ones but they are sneaky

  • Still waiting to hear back from Unity regarding the particle system crashes. 

  • Missing Audio issues, and musical instruments continuously playing. Currenting investigating.

More from Momento

Other announcements

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Game update1 Sep 20261.1.13 - Character Glossary1.1.13 - Character Glossary added Updates · Character Glossary added. This can be found in the pause menu in story mode. And contains all the names of the characters in the story and the alternative names they go by. · Settings menu, delete current mid level save added. This will allows players who have a corrupted mid level save to reset their rooms remotely and continue the story. If you find…Major update6 Aug 20261.1 Major Update, Realities, is Out Now!We’re excited to bring you our first major update since the game launched, which we’re calling Realities . The core of this is alternative versions of early rooms, so you'll be able to play different versions through your playthroughs, giving a clearer sense of all the loops that you've visited. In honor of this, ✨ Momento is 20% off! ✨ We're also included as part of the Wholesome Games Celebra…Game update6 Aug 20261.1.11 Patch NotesMajor Updates · Alternate versions of early rooms are now available and will cycle through as you play · Two alternate versions of Cot Room (three variants total, including the original) · One alternate version added for Childhood Bedrooms & Teenage Bedrooms (two variants total, including the original) · Added ability to swap into room variants in the Wall of Memories · New backgrounds in Creat…