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Cemetery SimulatorNewsCemetery Simulator Digs Into Steam Next Fest
Community

Cemetery Simulator Digs Into Steam Next Fest

Cemetery Simulator · published 16 Jun 2026, 14:13 UTC

All newsPlayers around this dateRead on Steam

Hello, gravekeepers.

Cemetery Simulator has shuffled its way into Steam Next Fest, and the demo is open for business. Grab a shovel, tidy up the plots, dig a few holes, and put a friend to work in co-op while you are at it.

Before anything else: thank you. A surprising number of you took the time to fill out our feedback survey, and we read all of it: the kind words, the bug reports, and the brutally honest "I wouldn't buy it in its current state."

That last one stung a little, but you are right, and it is exactly the sort of thing we asked for.

This is a work in progress, and your notes are shaping where it goes.

A Few Things You Told Us (Loud and Clear)

Some themes came up again and again, so we wanted you to know they landed:

  • The trash bags fill up far too fast. Several of you pointed out that roughly three twigs and the bag is somehow full. Point taken. We are looking at letting you haul more before running for the bin.

  • Placing graves is fiddly. The most requested feature by a mile is a placement grid, so your headstones line up neatly instead of leaning like they have had a long night. It is on the list.

  • You want more than cleaning and burials. A lot of you said the loop gets repetitive, and that a real cemetery is more than raking leaves and lowering coffins. More varied tasks, office and paperwork management, meeting grieving families before a service, and a proper way to deliver the coffin (maybe a hearse) all came through clearly.

  • The NPCs need manners. Mourners wandering into the pallbearer's path or standing inside the walls were a common and very on-brand kind of chaos. We are teaching them to step aside.
    (You should be happy they did not leave anything more brown there ːlunar2019laughingpigː)

And finally, the part our community is clearly hungry for: the spooky stuff.

Ghosts, paranormal events, talking to restless spirits, witchy and gothic decor, crows instead of pigeons, and a less "cheerful gardening" and more "haunted caretaker" vibe. Message received, and honestly, WE ARE INTO IT.

Keep It Coming

If you play the demo during Next Fest, tell us what you think, the good and the grim. Every survey, comment, and bug report genuinely helps us shape the full release. We are reading.

"Meet you at the Graveyard" - nice song, mix by the missed. Deadly Recommended!

Try not to bury anyone who is still moving.

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Community19 Oct 2026Cemetery Simulator Is Alive and Digging into Next Fest!Hey, caretakers! It's been quiet since the demo, so let's clear one thing up first: Cemetery Simulator is very much alive. We're working on the full version every day, and much of that work comes straight from you. Thousands of you played the demo, and many took the time to write reviews, fill out our survey, and post on the forums. We read all of it. Your feedback became the backbone of our pl…Game update3 Jun 2026Demo Update | 03-06-2026Changelog: · Fixed coffin placement in various keyboards languagesIn-game event1 Jun 2026Demo Update | 01-06-2026Hello, Thank you for playing my demo! I hope you liked it! I saw a few issues with the keyboard and fixed them in today's update! Changelog: · Fixed "E" key not working on other keyboard layouts than QWERTY & AZERTY · Added Survey button in the main menu Just a reminder about Demo version content: · Small forest cemetery: Develop and manage a charming location hidden among the trees. · Solo or…