Better Than Dead · published · build 23663142
This update adds the first version of the new Training Range. After completing the first level, the Training Range will be unlocked and can be accessed from the main menu.
For now, the Training Range is mainly designed for new players who want to try the aiming system, practice with the pistol, and understand the basic rhythm of Better Than Dead in a safer space. It also works as an optional tutorial where you can experiment with sliding, bullet time, close-range shooting. I see the Training Range as the first version of a small hub that I would like to expand in the future. One small element inside it is already connected to your progress in the game.
This update also adds bullet penetration for selected materials. Some doors and wooden surfaces can now be shot through, making close-range fights feel more natural. Aiming stability has also been improved.
Added the first version of the Training Range.
Added bullet penetration for selected materials.
Improved baseline aiming stability.
Fixed audio volume settings for SFX, voice, and music.
Fixed an issue where the player could sometimes remain crouched after sliding.
General bug fixes and minor improvements.
I am also continuing work on the next major improvements. The Warehouse section is being rebuilt into two shorter and more focused missions, and after that I will continue working on Level Select with scores and ranks. Thank you for playing and for all the feedback. -MonteGallo