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My Little Cafe NightmareNews🎉 Soundtrack & Patch 🎉
Release

🎉 Soundtrack & Patch 🎉

My Little Cafe Nightmare · published 9 Jun 2026, 20:17 UTC

All newsPlayers around this dateRead on Steam

Hey everybody,

the My Little Cafe Nightmare Soundtrack by Michael "SirErzor" Klug is available now and we got a little patch for you. You can read the full patch notes below. Here are the highlights:

  • Support for 21:9 & 32:9 displays has been increased

  • FOV Setting added in the options

By buying the soundtrack, you are primarily supporting the composer, Michael "SirErzor" Klug. Specifically, 95% of the revenue goes to the composer and 5% to the publisher, Ivy Juice Games.

As always, feel free to join our Discord if you want to talk to other café owners, share a screenshot or leave some feedback. Thanks for all the feedback that already reached us via Discord!

Cheers,
Seth, Gino & Linus

💀 MAIN PATCH NOTES 👻

🕯️ Added

🔨 Fixed

🎃 Changed

1.0.3

  • 🕯️ UI - Aspect Ratio Detection - Now works much better on 21:9 Displays

  • 🕯️ UI - Aspect Ratio Detection - Now works much better on 32:9 Displays

  • 🕯️ Accessibility - Camera Field of View Setting

  • 🔨 Customer - When served Manually - Coins had certain cases with missing references that stopped the Serving process - This could be the main issue of the money glitch - but I can not confirm it 100%

  • 🔨 Input - Certain Configs have triggered Interactions multiple times

  • 🔨 SoundManager - A rare nullref occurs that breaks certain cases when SFX should trigger

  • 🔨 Sink - Added additional check for Main Interaction when Kettle is inside the Sink - and it's full - to retrieve it back to players hand - Alternative with Secondary Action

  • 🔨 Sink - Missing Nullref Checks on serveral critical parts of the code

  • 🔨 Kettle - Using a Delay Method for the Heat Cooldown that is known to cause lot's of critical issues on certain hardware setups

  • 🔨 Kettle - Shown Time did not exactly match the actual cooldown time

  • 🔨 Kettle - Cooldown stops entirely when spamming kettle onto the water heater until it is heated normally again one time

  • 🔨 Kettle - after using sink while still beeing hot, Heat Progressbar and Red Gradient on kettle did not update correctly

  • 🔨 Kettle - multiple Nullref Errors when starting the game and HUD hasn't been validated yet

  • 🔨 Water Heater - When clicked too quickly - Kettle returns to the water heater instantly - Spam protection

  • 🔨 Water Heater - Validation if Kettle is still heating up was missing

  • 🔨 Coffee Grinder - When holding Interaction - bag socket did not check correctly if it has a missing reference and returns "Missing Empty Coffee Bag" message

  • 🔨 Coffee Grinder - Not opening back again when no empty coffee bag was found

  • 🔨 Ambient Score - Refreshing Ambient Objects list with each tick

  • 🔨 Ambient Score - Rating is now connected directly towards it's own calculation when the list get's updated each tick

  • 🔨 Ambient Objects - Init Rating was not called when Items got dilvered - Reason why Ambient did not got up

  • 🔨 Ambient Objects - Missing reassignment when Ambient Object is placed and rating is zero

  • 🔨 Camera - Objects scale weirdly inside hand - partially reposition - Camera scale was floating around which caused objects beeing glitched in view

  • 🔨 Computer - Marketprice Button not selectable by controller

  • 🔨 Computer - Cafe Upgrades - Start screen showed style upgrades as first instead of floor plan

  • 🔨 Computer - Cafe Upgrades - Controller Navigation on fourth ceilling was incorrect and fifth ceilling upgrade was not selectable from the fourth

  • 🔨 Boney work counter corner - decoration placement fix

  • 🔨 Fine work counter corner - decoration placement fix

  • 🔨 Coffee Pot - can have Hot & Cold when used by a Kettle after it has been finished

  • 🔨 Mr.Coffeefresh - did not remove the milky tag after processing

  • 🔨 Dr.Energizer - did not remove the milky tag after processing

  • 🔨 Junk Deposit - Valuable Sound occurs on valuable items even when regained soulcoins are 0 instead of the standard throw away sound

  • 🔨 Trash can - Not able to throw away / sell when it is empty

  • 🔨 Cup Disposal - Not beeing able to collect >availble< cups with serving tray - reserved / stolen ones should stay until next day

  • 🎃 Pause - Slowed Game effect in pause menu disabled due to too much confusion about the game being actually paused or not

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