Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange historyMasterworked.GG
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Astral Industrial ComplexNewsDemo Version 0.9.1
In-game event

Demo Version 0.9.1

Astral Industrial Complex · published 5 Jun 2026, 21:24 UTC

All newsPlayers around this dateRead on Steam

Hey all,

The demo has just been updated with some new content, QOL changes and of course bug fixes.

New Content

  • 6 new buildings have been added to the demo.

  • Several buildings now have the ability to craft upgrades for the player ship. These upgrades are individual much weaker than ones gained through the upgrade menu, but with proper industrial sized scaling, will outclass them with quantity.

  • 10 new upgrades have been added.

  • Nickel has been added to the pool of spawnable resources. Recipes have been given to several buildings to utilize it

QOL

  • The glossary has been updated to show "Produced by" for items crafted by buildings.

  • Turrets and Power producing buildings now can have items added to them directly from the core.

  • Crafting buildings now have a '1/2' button, to give a middle ground between 1 and 'all'

  • Several ability upgrades have been given more clear visual indicators

  • Easy difficulty is now easier. Hard is now harder.

Bug Fixes

  • Fixed issues with the upgrade select

  • Fixed some issues where unlocked blueprints wouldn't load correctly

  • Fixed several audio issues

  • Fixed several UI spacing issues

  • Fixed some enemy pathing issues

  • And many more minor things

Thanks so much for playing, and please let me know if you have any bugs, suggestions or feedback.

-Con7rad7

More from Astral Industrial Complex

Other announcements

All news
In-game event25 Sep 2026Demo Update 0.9.3 - Blueprints and QOLHey all, The demo has just been updated again with the following: New Content · A blueprint system has been adding, making duplicating areas of the factory easier. Blueprints by default get deleted at the end of a run, but you can save them to the global list, allowing you to load them in during subsequent runs. QOL · Tooltips have had a pass done. Most buttons should now have them and they sho…In-game event14 Aug 2026Demo Update 0.9.2 - Gas and PipesHey all, The demo has just been updated again with the following: New Content · 12 new buildings have been added to the demo. · Pipes have been added. These attach to any building they are connected to, and automatically move liquids or gases throughout all pipes connected. Pipes bends, vats and junctions have also been added. · 30 new upgrades have been added. · Several weapons have been rewor…