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My Little Cafe NightmareNews👻 (ALMOST) DAY 1 PATCH 👻
In-game event

👻 (ALMOST) DAY 1 PATCH 👻

My Little Cafe Nightmare · published 5 Jun 2026, 15:49 UTC · build 23588512

All newsPlayers around this dateRead on Steam

IMPORTANT: This patch introduced some major bugs. Seth, the solo-dev behind My Little Cafe Nightmare is working on them! We just pushed a hot fix to tackle those!

Hey everybody,

We have a delayed Day 1 patch for you! As we received a lot of positive feedback during Early Access, we have only included some minor bug fixes. You can read the full patch notes below.


Above all, we would like to say a big THANK YOU! You guys are incredible: with the release, we crossed the 100 review mark on Steam, and we also reached 8,000 copies sold. 8,000 people opening cafés... this is insane! And 79 players running cafés simultaneously... this is incredible.

Oh and, we have been next to PEAK and Baldur´s Gate 3 with 1,3K viewers on Twitch????!?!? Whaaaat?

And last but not least, something special! The My Little Cafe Nightmare Soundtrack will be available soon. You can wishlist the Soundtrack now! We will drop it ASAP!

Feel free to join our Discord if you want to talk to other café owners, share a screenshot or leave some feedback. Our community is pretty active and can't wait to meet you! ;)

Cheers,
Seth, Gino & Linus

💀 MAIN PATCH NOTES 👻

🕯️ Added

🔨 Fixed

🎃 Changed

1.0.1

  • 🔨 [Fixed] Painting - Door Walls could not be painted but the doorway - setup order was mixed up inside the editor

  • 🔨 [Fixed] Glow Potion 6 - Having the wrong Localization Name

  • 🔨 [Fixed] Ambient Component- Nullreference occuring randomly during registration / placement of decoration or furniture

  • 🔨 [Fixed] Ambient Component - Not validating new added points needed to update the Ambient Rating

  • 🔨 [Fixed] Ambient Component - Registration check if an Object exists was inverted - If it not exists, it skipped the Ambient Object resulting in not updating the Ambient Count at all

  • 🔨 [Fixed] Ambient Rating - Not fully recounting points when going to sleep - a backup when rating is not updating with each object change

  • 🔨 [Fixed] Progression - Level overshoots multiple levels

  • 🔨 [Fixed] Pricingboard - Showing editing ui after load into a game - when not using the board

  • 🔨 [Fixed] Pricingboard - When removing and moving the board - Fonts getting a weird highlight box around the letters

  • 🔨 [Fixed] Pricingboard - Missing Validation Check for unlocked Size Options when entering board

  • 🔨 [Fixed] Titlescreen Scene - floating cups

  • 🔨 [Fixed] Titlescreen - Game Save Selection - Sorting of Game Files had a format error

  • 🔨 [Fixed] Controller - Game Save Selection - not able to select game saves due to format error blocking ui navigation setup

  • 🔨 [Fixed] Controller - Pricingboard - Flavour Toggles are not selectable at the start of a new game

  • 🔨 [Fixed] Controller - Shop - Debug Objects have not been deactivated which messed up the controller ui navigation inside the shop

  • 🔨 [Fixed] Cup Disposal - Not beeing registered during load - Customers have not been recognizing disposal until it was placed by hand again

  • 🔨 [Fixed] Customer - Serving Evaluation step was triggering multiple times on certain situations - Counting coffee & tips more then it should

  • 🔨 [Fixed] Radio - After Darkroom Sequence - Main Theme switches to default instead of selected radio track

  • 🔨 [Fixed] Reset Area - Cafe Lounge - Spawning too close to the floor which resulted in falling through the map

  • 🔨 [Fixed] Tool Rack - Not validating tools on Interaction - partially not recognizing if it still has a tool inside and returning occupation message even when it's empty

  • 🔨 [Fixed] Tool Rack - Not clearing referenced tool when player taking it from the rack

  • 🔨 [Fixed] Tool Rack - Feather Duster & Paintbrush not always transition to correct rotation on socket - when activly pushed

  • 🔨 [Fixed] Coffee Grinder - Missing Output Validation check - when grinder finished

  • 🔨 [Fixed] Coffee Grinder - Finished output lost reference when swapping with new empty bag

  • 🔨 [Fixed] Coffee Grinder - Not opening back again when it is missing empty coffee bag - when bag was taken out - it soft locked

  • 🔨 [Fixed] Combiner - Not able to process Items

  • 🔨 [Fixed] Trash can - Missing check for Coffee Pots if the actual amount is already 0

  • 🔨 [Fixed] Trash can - Not showing "is empty" Popup when using empty coffee pot on the trash can

  • 🔨 [Fixed] Tutorial - Run Cafe - Not checking order marks - list was missing a refresh of the display after exiting computer

  • 🔨 [Fixed] Tutorial - Run Cafe - Not checking order marks - Ordermanager did not validate if values have been correctly transfered to checklist

  • 🔨 [Fixed] Smogh - First Dialog not showing after unmuffle smogh - only during transition from visible muffle dialog to the next line.

  • 🔨 [Fixed] Sacrifice Board - Missing a check for disconnected cup - Cup sometimes not interactable after sacrifice

  • 🔨 [Fixed] Achievement - Nightmare the 13th - Triggering on the end of day 13 instead of the end of 12 - because you need to have 666 when day 13 arrives

  • 🔨 [Fixed] Achievement - Nightmare the 13th - Check got fonused with condition order

  • 🔨 [Fixed] Achievement - Nightmare the 13th - Not checking if game mode is set to nightmare mode

  • 🔨 [Fixed] Achievement - Level Up - Not checking at the start of the game if the max level has been reached - was cheking too early before level was assigned

  • 🔨 [Fixed] Achievement - Level Up - Max Level Reached Check was not checking the correct value

  • 🔨 [Fixed] "Start Area - An additional small cup on the shelf has been removed - because it was not meant to be there + it was not connected to shelfs in general

  • Important Info: For those who still have this cup on the spot - Move the Shelf - The cup is not connected and compleatly fine to retrieve once the shelf is out of the way!"

  • 🎃 [Changed] Coffee Maker MK2 - Description addition - info for larger cups

  • 🎃 [Changed] Mr.Coffeefresh - Removed rng chance to receive the "Slimy" flavour just by processing - because when using a milky coffee on it, "Slimy" is guranteed anyway

  • 🎃 [Changed] Dr.Energyzer - Removed rng chance to receive the "Slimy" flavour just by processing - because when using a milky coffee on it, "Slimy" is guranteed anyway

  • 🕯️ [Added] Audio Option - Kettle Volume - A separate option to reduce the volume of the kettle individually

  • 🕯️ [Added] Cup Disposal - Indicator Icon for each cup socket - to let you know there is a reserved cup for the next day - for the stolen cups!

  • 🕯️ [Added] Spawned Coins - Tips are now visually different ( blue ) from the normal paid amount when served on the manual service counter

  • 🕯️ [Added] Combiner - Indicator Icon that an "Empty Coffee Bag" is still missing - as there has been some confusion

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