Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Race Track BuilderNewsBeta 1.8.1.5 ready for TESTING
Major update

Beta 1.8.1.5 ready for TESTING

Race Track Builder · published 27 May 2026, 11:01 UTC

All newsPlayers around this dateRead on Steam

WARNING: This version is not backward compatible, files saved in this version will NOT load in a previous version.

Changes:

- Added: Direct export to Assetto Corsa.

- Added: Import Fbx files without need for XPacker.

- Added: Smartly split large Terrain by grouping by Polygon location rather than just by the Index buffer.

- Added: Naming of Tracks so their name will appear in the export.

- Added: Invisible material and texture for Hidden Walls and Collision objects rather than reusing first texture.

- Added: Ability to switch Edit Modes using 1,2,3,4,5,6 keys.

- Added: Switch Tools using ` key (tilda ~).

- Improved: FBX Export. Removed duplication of materials by re-using them across different meshes.

- Improved: Add Object to roadside better at calculating density.

- Improved: Minimum initial Venue size reduced to 500.

- Improved: Added button to select new object/string/wall rather than having to double-click.

- Improved: Use listboxes instead of comboboxes for object/string filtering.

- Modified: RTB Setting now under the Edit menu instead of File menu.

- Improved: AC Direct export now creates unique String Objects names.

- Fixed: AC FBX export hierarchy not working properly for nested objects, i.e. Moveables, 3d tree.

- Improve: 3d tree so trunk, branches and leave LODs out sooner. LOD model LODs in sooner to avoid disappearance.

- Fixed: AC FBX export String Objects not being offset correctly.

- Improve: AC AI left/right borders set using Centerline Road Left/Right and Pitlane Road Left/Right instead of being hard-coded.

- Fixed: FBX export fix for DiffuseSpecular material.

To try it out, enter the code below into Steam's Beta Code screen (under Properties .. Game Version and Betas).

Steam Beta Code: BTTRWRLD2030

More from Race Track Builder

Other announcements

All news
Community22 Aug 2026v2.0 PreviewAfter months of work we're getting closer. Here's a preview of things to come. Beta Release should be towards the end of September. Thanks to those that are helping me to test the features and of course for all the suggestions. 🙏Major update17 Aug 2026v1.9.5.1 RELEASEDv1.9.5.1 General: - Added: Dynamic loading of textures. Xpacks are no longer copied, instead, everything except the Textures are extracted and the textures are loaded from the XPack folder when required. This saves a lot of disk space and loading time. - Added: Shadows and Sky/Sun shader. See menu ""Edit ... RTB Settings"" for options. - Added: Overview fly mode circles around your Venue. Press…Community16 Jul 2026Richard Burns Rally SupportTook me a while to get there. Track Generation and support for Richard Burns Rally is coming in v2.0!