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Rampartloom: PvP Tower Defense PlaytestNewsSeptember Playtest Update: A New Look and Sound
In-game event

September Playtest Update: A New Look and Sound

Rampartloom: PvP Tower Defense Playtest · published 28 Sep 2026, 16:08 UTC · build 25581995

All newsPlayers around this dateRead on Steam

Hello, defenders!

The current Steam Playtest build brings together our latest visual, audio and gameplay improvements.

What has changed

  • A refreshed citadel battlefield and revised lighting.
  • Smoother tower and assault-unit shading, more defined limbs and feet, and improved walking and running animations.
  • Kingdom-specific attack motions, projectiles, impacts and firing sounds, plus faction voice lines.
  • Softer Brass firing sounds and less overlap during busy combat.
  • Tower upgrade, stun and slow fixes, connection indicators and improved movement presentation during brief server stalls.

Read the full September update roundup here.

We are continuing to refine balance, performance and presentation. Please share your feedback in the Steam discussions or through SEND BETA FEEDBACK in the game settings.

Playtest availability follows the announced testing sessions; updating the build does not mean the test is always open. Updated September 30: Playtest sessions run every week from Saturday 12:00 noon to Monday 12:00 noon, UTC+3, equivalent to Saturday 09:00 through Monday 09:00 UTC. The first 48-hour session is October 3–5, 2026.

Thank you for helping us build Rampartloom!

More from Rampartloom: PvP Tower Defense Playtest

Other announcements

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Steam news30 Sep 2026Weekend Playtest — October 3–5Join the October 3–5 weekend Playtest! Bring your friends or queue on your own for free 3v3 Tower Wars in Rampartloom. Build a maze with defensive towers, send assault units, and coordinate with your team. When to play · Starts: Saturday, October 3, 2026 at 12:00 noon (UTC+3). · Ends: Monday, October 5, 2026 at 12:00 noon (UTC+3). · UTC: October 3 at 09:00 → October 5 at 09:00. That is a 48-hou…