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Parking World: Build & ManageNewsUpdate 1.0.10 – Preparation for more in the near future!
In-game event

Update 1.0.10 – Preparation for more in the near future!

Parking World: Build & Manage · published 21 Sep 2026, 12:00 UTC

All newsPlayers around this dateRead on Steam

In preparation of more to come we have a small Patch to fix some issues and prepare the game for the next things to come. We also worked on communicating some states of your garages status better to you. Here are the details for this patch:

New Features & Improvements

  • Added failsafe to ignore empty save files during operation on all platforms.

  • Added notification about missing materials preventing workers from taking on new tasks.

  • Gave positive and negative floating texts a green/red tint.

  • Sun and moon lighting now moves smoothly.

Fixes

  • Fixed minor loca smart string inconsistencies.

  • Fixed scenario selection navigation with controller.

  • Fixed visitors never getting a coffee in freeplay.

  • Fixed weather not changing for several days after scenario start.

  • Fixed rare case where workers would refuse to do their work.

  • Fixed new workers not being displayed instantly after being hired.

  • Fixed workers not sitting on their bench properly.

  • Fixed visitors appearing briefly in a different position after exiting their vehicle.

  • Fixed typos and missing translation in builder localization.

  • Fixed NRE on solar panel turbine lamp.

  • Fixed notification for missing materials to work.

  • Fixed blocked worked being reported with false positive props.

  • Updated font shaders.

  • Unity upgrade to version 6000.3.15.

  • Added some missing translations in the finance menu.

Gameplay Changes

  • Moved ramp railing and wall to ramp category.

  • Moved water fountain from shrubs category to misc. category.

Thanks for the Feedback on our discord and in the steam boards!

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