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Dart RacerNewsHOTAS support, Gamepad + Keyboard input rebinding - 2.13.0 is now LIVE!
Major update

HOTAS support, Gamepad + Keyboard input rebinding - 2.13.0 is now LIVE!

Dart Racer · published 14 Sep 2026, 18:00 UTC

All newsPlayers around this dateRead on Steam

RACERS!

We’re back with another update for Dart Racer! This time, we’re delivering a long-awaited feature that many of you have been asking for, along with complete control over how you fly and navigate through the tracks.

Here is what’s new in version 2.13.0:

  • HOTAS Support: Take immersion to the next level! You can now plug in your flight stick and throttle setup for a true futuristic cockpit racing experience.

  • Gamepad + Keyboard input rebinding: Whether you play on a Gamepad or Keyboard, you can now fully rebind your controls to match your playstyle.

Full Changelog:

- input rebinding

- you can now rebind keys in controls menu!

- HOTAS support

- fixed respawn exploit on certain tracks

- fixed teleport gates on asteroid field track 3 pitching Dart down

Drop by the Discord server to let me know what you think of the update.

Yours,

LubSoft

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Game update18 Aug 2026Dart Racer update 2.12.1!Just a couple fixes in this one. Changes: - fixed darts colliding with ground on ice maps in certain spots - fixed blackout blinking in some circumstances - fixed race HUD being on top of blackout Content is cooking!Major update10 Aug 2026New dart, new tracks, online ghosts - Dart Racer 2.12.0 is now LIVE!Racers! Thank you all for the fantastic reception of the Dart Racer Early Access. It's heart-warming to see you all making your way up in the leader boards, and it's great to hear all of the feedback from you all. This makes it so much more fun to work on the game! And that's what today's update is all about - more fun. And by more fun I mean more speed, and more risk. Introducing Xotka the dar…Game update21 Jul 2026Dart Racer update 2.11.6 hotfix!A tiny hotfix! Changes: - fixed ground hits slowing Darts excessively - fixed Darts sometimes rotating before race starts - fixed haptics after race end Let me know if you encounter any issue!