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Ribbit RogueNewsPath 1.0.1 Balance/Hot Fix
Game update

Path 1.0.1 Balance/Hot Fix

Ribbit Rogue · published 5 Sep 2026, 19:02 UTC

All newsPlayers around this dateRead on Steam

Welcome to the first ever Ribbit Rogue patch, how exciting!

Feature

  • Added in text in battle to display how many dice you need to roll that turn

Relic Nerfs

  • Storage Dice -> Gain 1 reroll per turn, if you had (3 -> 4) or more rerolls left at the end of your turn, roll 1 extra dice next turn
  • Combo Dice -> Gain 1 reroll per turn, retain (35% -> 25%) of your combo points each turn
  • Calendar -> Gain 2 might at the start of turn (4 -> 5)
  • Mystic Harp -> Revive once with (50% -> 40%) HP upon death
  • Domino -> Gain (3 -> 2) shield when you roll a blank face
  • Bone -> Deal (4 -> 3) damage to a random enemy when a Frail action is used
  • Shopping Cart -> Restore (15% -> 10%) HP when entering a shop
  • Skull -> +2 to non-status values when HP under (30 -> 25)

Relic Buffs

  • D4 -> Gain (2 -> 3) extra rerolls per turn
  • Security Camera -> Upgrade (4 -> 5) random faces for the battle at the end of your turn if you have 0 shield
  • Anvil -> When you get a new die, upgrade (2 -> 3) random faces
  • Wisdom Scroll -> Defeating all enemies in same turn gives (1.25x -> 1.35x) more xp
  • Scales -> If you used 2 attack and 2 shield actions last turn, gain (4 -> 5) Impact
  • Whistle -> At the end of your turn if you didn't attack deal (7 -> 8) damage to all enemies
  • Anchor -> Restore (25% -> 30%) HP when fishing
  • Axe -> Cleave does {0}x extra damage to other enemies
  • Bell -> Gain (9 -> 10) Impact at the start of battle
  • Arrow -> Every 10 dice rolled, deal (5 -> 6) damage to a random enemy
  • Amulet -> Gain (4 -> 5) extra rerolls on first turn, but 1 less on all others
  • Rune -> Restore (4 -> 5) HP at the end of your turn if you have 0 shield

Misc Changes

  • Slam -> Deals damage based on shield amount, lose (25% -> 30%) shield
  • Made these enemies much more powerful - Dark Mage
  • Made these enemies slightly more powerful - Ursa Twins, Mushroom, Voidcaller, Demon
  • Made these enemies slightly less powerful - Slime King, King Krab

Bug Fixes

  • Fixed an English typo in the fishing tutorial
  • Fixed battle info being cut off on squarest acceptable aspect ratio
  • Fixed a bug where navigation dice from right to left on controller, in the pool, shop, or chest would hide the tooltips
More from Ribbit Rogue

Other announcements

All news
Game update13 Sep 2026Path 1.0.4 Hot FixFixed and issue from runs carrying over from very old versions of the demo · Clarified hook, and ship relic text to be clearer that they are only applicable to dice actionsGame update13 Sep 2026Path 1.0.3 Hot Fix/UpdatesChanges · Dual actions now trigger relics that depend on attack and shield twice. (Ex: Hook relic that gives a reroll every 4 attacks, a dual attack now will count as 2 towards that relic) · In the Statue event, now requires downgrading (3 -> 4) dice to take the relic · Increased speed of the unlock animation · If you have multiple unlocks to go through, you only see the animation once, then yo…Game update6 Sep 2026Path 1.0.2 Hot FixFixed a few different grammar/spelling errors in a couple events/relics