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Witch’s AtelierNewsFirst Playtest Has Concluded – Thank You for Your Support!
Community

First Playtest Has Concluded – Thank You for Your Support!

Witch’s Atelier · published 4 Sep 2026, 14:01 UTC

All newsPlayers around this dateRead on Steam

Hello everyone,

Our first playtest for Witch's Atelier officially came to a close on August 30 at 00:00, and we're happy to say it was a wonderful journey!During this playtest, nearly 100 players joined us in exploring the game. Many of you took the time to fill out feedback forms, report bugs, and share thoughtful suggestions on gameplay polish, UX details, level pacing, and more. Every piece of feedback—whether praise, encouragement, or honest criticism—has been carefully reviewed, organized, and filed. It's now the foundation for our upcoming updates. We genuinely appreciate every single one of you who played, stuck with us, and took the time to share your thoughts. Your involvement helped us clearly see both the strengths and weaknesses of the current version, and gave our team the motivation to keep refining and moving forward.The main goals of this small-scale test were to validate the core gameplay loop, the new player onboarding experience, and the overall feel of the controls. Looking at the results, most players responded positively to the core experience—and at the same time, we gathered a long list of areas to improve, including control adaptations, in-game guidance, interaction details, and more. Going forward, our team will be focusing on fixing these issues and polishing the overall experience based on everything we learned.


Here’s what’s next:

  1. Demo iteration
    We'll be using all the feedback from this test to refine and optimize the current content—fixing issues, smoothing out the experience, and polishing details. A brand-new, improved Demo version is on the way.

  2. Steam Next Fest plans
    Our team is currently planning to participate in the next Steam Next Fest. By then, we aim to have a fully optimized, upgraded Demo ready for you to try—one that feels smoother and more complete(subject to actual online situation).

  3. Full release timeline
    We don’t have a set date for the full release just yet. We’ll be evaluating the progress of the new Demo, overall development milestones, and player feedback to determine the best timing. Our goal is to deliver a polished, high-quality experience when the time is right.


This short testing chapter has come to a close, but our journey of refining the game continues. Once again, thank you from the bottom of our hearts to every player who joined this test and offered your support, patience, and suggestions.We will synchronize all optimization progress, festival information and development updates on the Steam Community in a timely manner. Feel free to add the game to your Wishlist to keep track of the latest news! ✨See you next time!— Bamboo Copter ❤️